(S36) - Charles Chapman - CB - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: League Office (https://forums.sim-football.com/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (https://forums.sim-football.com/forumdisplay.php?fid=46) +---- Forum: Retired Players (https://forums.sim-football.com/forumdisplay.php?fid=49) +---- Thread: (S36) - Charles Chapman - CB (/showthread.php?tid=38480) |
(S36) - Charles Chapman - CB - Charple - 04-05-2022 Generated from the Create a Player tool Player Information Username: Charple Discord: Chappy#4993 First Name: Charles Last Name: Chapman Position: CB College: Slippery Rock Recruited By: Unknown Jersey Number: 77 Birthplace: Morgantown, West Virginia Player Archetype: Cover Corner Player Attributes TPE Available: 2 (MIN:35)(MAX:75) Strength: 71 (MIN:55)(MAX:85) Agility: 84 (MIN:1)(MAX:1) Arm: 1 (MIN:55)(MAX:85) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:35)(MAX:70) Tackling: 70 (MIN:70)(MAX:100) Speed: 100 (MIN:45)(MAX:85) Hands: 70 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 75 Available Traits: Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: ShutDownCorner (req. 75 Agility, 75 Intelligence, 75 Hands) (Costs: 50 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE) RE: (S36) - Charles Chapman - DT - woelkers - 04-05-2022 Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already. Because you joined after the trade deadline, you will be placed on waivers for the current DSFL season and will clear within 48 hours. You are ineligible for this season's training camp and equipment but may do activity checks, weekly training, point tasks, and predictions. This offseason you will be entered into the DSFL draft. The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player: 1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE. 2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum. 3. You can find the current point tasks in this forum. Most of these will be predictions, or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot. 4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE. 5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE. 6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here. If you have any questions, feel free to reach out to any member of the rookie mentor team (ephenssta, GuitarMaster116, negs, Pat, RussDrivesTheBuss, sloths1, Tesla, TheNC206, TubbyTim69, woelkers, yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above. (S36) - Charles Chapman - DT - Charple - 04-05-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC254 +2 TPE Free Training +5 TPE Rookie Point Task 1 First of Two +6 TPE Rookie Point Task 1 Second of Two +6 TPE W15 Prediction Claim +2 TPE Rookie Point Task 2 First of Two +4 TPE Adjusted Attributes & Traits: Strength 65 -> 70 +10 TPE Competitiveness 45 -> 50 +5 TPE Tackling 65 -> 70 +10 TPE TPE Available: 0 (MIN:55)(MAX:95) Strength: 70 (MIN:40)(MAX:70) Agility: 40 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 40 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 45 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 75 RE: (S36) - Charles Chapman - DT - Sloths1 - 04-09-2022 updated total: 75 banked: 0 RE: (S36) - Charles Chapman - DT - Charple - 04-10-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Rookie Task Part 2 Second of Two +2 TPE Wiki Task +10 TPE Activity Check 255 +2 TPE Weekly Training +5 TPE Week 16 Predictions +3 TPE Playoff Prediction +4 TPE Activity Check #256 +2 TPE Weekly Training (4/18-4/24) +5 TPE Training Camp +10 TPE Activity Check #257 +2 TPE Weekly Training (4/25-5/1) +5 TPE S35 Tier 2 Equipment +10 TPE Season 35 First Rounders +7 TPE Season 35 MOP Awards +1 TPE Adjusted Attributes & Traits: Strength 70 -> 74 +20 TPE Endurance 45 -> 50 +5 TPE Speed 40 -> 65 +40 TPE Agility 40 -> 43 +3 TPE TPE Available: 0 (MIN:55)(MAX:95) Strength: 74 (MIN:40)(MAX:70) Agility: 43 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 143 RE: (S36) - Charles Chapman - DT - kentakira - 05-01-2022 Updated 143 TPEs 0 Banked RE: (S36) - Charles Chapman - DT - Charple - 05-02-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Activity Check #258 +2 TPE Weekly Training (5/2-5/8) +5 TPE Wiki Off-Season Update +5 TPE Season 35 Week 1 Prediction +3 TPE Adjusted Attributes & Traits: Strength 74 -> 75 +5 TPE Agility 43 -> 50 +7 TPE Endurance 50 -> 51 +2 TPE TPE Available: 1 (MIN:55)(MAX:95) Strength: 75 (MIN:40)(MAX:70) Agility: 50 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 51 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 158 RE: (S36) - Charles Chapman - DT - firstfray - 05-07-2022 Updated! 158 TPEs 1 Banked RE: (S36) - Charles Chapman - DT - .HoshinoIchika - 05-08-2022 This player has been Audited to this point! Everything is good to go! Total TPE: 158 Banked TPE: 1 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
RE: (S36) - Charles Chapman - DT - Charple - 05-09-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Weekly Training (5/9-5/16) +5 TPE T2 -> T3 Equipment +5 TPE Activity Check #259 +2 TPE Off Season Task +10 TPE Week 2 Predictions +1 TPE Week 3 Predictions +2 TPE Week 4 Predictions +3 TPE Week 5 Predictions +2 TPE Week 6 Predictions +2 TPE Total: +32 TPE for the Week Adjusted Attributes & Traits: Endurance: 51 -> 61 | 20 TPE Agility 50 -> 56 | 12 TPE TPE Available: 1 (MIN:55)(MAX:95) Strength: 75 (MIN:40)(MAX:70) Agility: 56 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 190 |