(S16) – Sam Torenson – DT (Updates) - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: Other Forums (https://forums.sim-football.com/forumdisplay.php?fid=18) +--- Forum: Archives (https://forums.sim-football.com/forumdisplay.php?fid=547) +---- Forum: Retired Player Updates (https://forums.sim-football.com/forumdisplay.php?fid=487) +---- Thread: (S16) – Sam Torenson – DT (Updates) (/showthread.php?tid=13191) |
RE: (S16) – Sam Torenson – DT (Updates) - Jonny2x - 01-10-2021 590 TPE 6 Banked = 596 +2 TPE // Activity Check #190 +5 TPE // Weekly Training #190 +2 TPE // Week 15 Predictions +3 TPE // Week 16 Predictions +9 TPE // Season 26 Predictions +2+5+2+3+9 = 21 596 +21 = 617 TPE Regression = 50% Loss of 308 TPE Total TPE 309 for NEW ARCH BUILD RE: (S16) – Sam Torenson – DT (Updates) - Revolution5 - 01-16-2021 toal 309; banked 0 RE: (S16) – Sam Torenson – DT (Updates) - Jonny2x - 02-06-2021 +2 TPE // Activity Check #194 +5 TPE // Weekly Training #194 +2 TPE // Activity Check #192 +5 TPE // Weekly Training #192 +5 TPE // S27 Offseason Trivia +3 TPE // S27 ISFL Training Camp +2 TPE // Activity Check #193 +5 TPE // Weekly Training #193 +2 TPE // Week 4 Predictions +2+5+2+5+5+3+2+5+2= 31 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point (MIN:60)(MAX:90) Strength: 80 (MIN:50)(MAX:85) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:35)(MAX:80) Intelligence: 39 ->60 (31TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:95) Speed: 91 (MIN:35)(MAX:70) Hands: 35 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 50 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE BANKED: (+0) = 0 TPE ALLOCATED = 340 TOTAL PLAYER TPE = 3340 RE: (S16) – Sam Torenson – DT (Updates) - Revolution5 - 02-14-2021 total 340, banked 0 RE: (S16) – Sam Torenson – DT (Updates) - tMuse - 02-20-2021 This player has been Audited to this point!
The following errors have been found: January 11th 2021 Your Total before the update was 590 not 596. Therefore you had 611 TPE before regrssion not 617. 611 * 0.5 = 305 to regress 611 - 305 = 306 Total TPE after regression. That brings you to 337 Total TPE after all updates are included. Your build costs 340 TPE. This means your bank is at -3. Please fix this in your next update. Total TPE: 337 Banked TPE: -3 @"Punter715" @"ShnarlyDude"
@"Laser" @Revolution5
THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
RE: (S16) – Sam Torenson – DT (Updates) - Revolution5 - 02-20-2021 updated audit. RE: (S16) – Sam Torenson – DT (Updates) - Jonny2x - 02-21-2021 (02-20-2021, 06:54 AM)tMuse Wrote: RE: (S16) – Sam Torenson – DT (Updates) - Jonny2x - 02-27-2021 +2 TPE // Activity Check #195 +5 TPE // Weekly Training #195 +2 TPE // Activity Check #196 +5 TPE // Weekly Training #196 +2 TPE // Activity Check #197 +5 TPE // Weekly Training #197 +3 TPE // Week 9 Predictions +2 TPE // Week 10 Predictions +2 TPE // Week 11 Predictions +2 TPE // Week 12 Predictions +3 TPE // (S27) - PT #3 - We're halfway there +2+5+2+5+2+5+3+2+2+2+3= 33 -3 Audit = 30 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point (MIN:60)(MAX:90) Strength: 80 (MIN:50)(MAX:85) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:35)(MAX:80) Intelligence: 60->65 (10 TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:95) Speed: 91 (MIN:35)(MAX:70) Hands: 35 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 50->66 (20 TPE) (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE BANKED: (+0) = 0 TPE ALLOCATED = 370 TOTAL PLAYER TPE = 370 RE: (S16) – Sam Torenson – DT (Updates) - Revolution5 - 02-28-2021 total 370, banked 0. Endurance from 50 to 60 is 20tpe. So endurance = 60 RE: (S16) – Sam Torenson – DT (Updates) - Jonny2x - 03-13-2021 +2 TPE // Activity Check #198 +5 TPE // Weekly Training #198 +2 TPE // Activity Check #199 +5 TPE // Weekly Training #199 +2 TPE // Week 13 Predictions +2 TPE // Week 14 Predictions +2 TPE // Week 16 Predictions +2+5+2+5+2+2+2= 20 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-100 - costs 15 TPE to go up 1 point (MIN:60)(MAX:90) Strength: 80 (MIN:50)(MAX:85) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:35)(MAX:80) Intelligence: 65 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:95) Speed: 91 (MIN:35)(MAX:70) Hands: 35 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE BANKED: (+20) = 20 TPE ALLOCATED = 370 TOTAL PLAYER TPE = 390 REGRESSION 60% = 156 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Adjusted Attributes & Traits: (MIN:60)(MAX:90) Strength: 60 ->73 (35 TPE) (MIN:50)(MAX:85) Agility: 50->70 (40 TPE) (MIN:1)(MAX:1) Arm: 1 (MIN:35)(MAX:75) Intelligence: 35->36 (1 TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:95) Speed: 55->80 (80 TPE) (MIN:40)(MAX:70) Hands: 40 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:60)(MAX:95) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 Available Traits: RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE) Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: TPE BANKED: () = 0 TPE ALLOCATED = 156 TOTAL PLAYER TPE = 156 +2 TPE // Activity Check #200 +5 TPE // Weekly Training #200 +30 TPE // S28 Gear 2+5+30 = 37 (MIN:60)(MAX:90) Strength: 73 ->75 (10 TPE) (MIN:50)(MAX:85) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:35)(MAX:75) Intelligence: 36->43 (7 TPE) (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:95) Speed: 80->82 (20 TPE) (MIN:40)(MAX:70) Hands: 40 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:60)(MAX:95) Endurance: 60 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 40 TPE BANKED: () = 0 TPE ALLOCATED = 193 TOTAL PLAYER TPE = 193 |