International Simulation Football League
Shorter Season - Printable Version

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Shorter Season - Raven - 06-14-2017

(06-14-2017, 06:54 PM)PoloPro Wrote:I agree with this @Raven and I are talking about do a Kicking article after every game day but if you do them all back to back like this it might just turn into a weekly dump of information. I guess I would be fine with either I would like more games and progressing faster from a selfish stand point. I dont know I see it both ways

I`m a little selfish and would like to keep the current model. Gives us time to pump out them articles Wink guess we`ll have to see I don't mind what hppens.


Shorter Season - ErMurazor - 06-14-2017

I think I also like the current model a bit better. It gives me time to find some time to crank out a big article.


Shorter Season - Admin - 06-14-2017

Current model it is!


Shorter Season - adam2552 - 06-14-2017

(06-14-2017, 02:01 PM)Raven Wrote:I have to agree with this. Swimming is a great exercise when done every other day.

It's a great low-impact cardio exercise. Very underrated.


Shorter Season - CaptainCats - 06-14-2017

I like the current model as well, but another proposal I will table is 1 game Monday, 1 game Wednesday, 2 games Friday. This still allows one day for analysis per sim week, while freeing up weekends for @princekyle (not sure how Fridays are) and giving us more games to look at during the two-day break.


Shorter Season - princekyle - 06-14-2017

(06-14-2017, 12:19 PM)CaptainCats Wrote:I like the current model as well, but another proposal I will table is 1 game Monday, 1 game Wednesday, 2 games Friday. This still allows one day for analysis per sim week, while freeing up weekends for @princekyle (not sure how Fridays are) and giving us more games to look at during the two-day break.

I actually really like this idea out of everything proposed so far. The only issue is if GMs want to make adjustments between the games on Friday.


Shorter Season - Molarpistols - 06-14-2017

(06-14-2017, 01:19 PM)CaptainCats Wrote:I like the current model as well, but another proposal I will table is 1 game Monday, 1 game Wednesday, 2 games Friday. This still allows one day for analysis per sim week, while freeing up weekends for @princekyle (not sure how Fridays are) and giving us more games to look at during the two-day break.

This is a pretty simple, cool idea, I like it!

As for princekyle's concern about GMs making changes between, I don't know that it'd be that big an issue? I'm not familiar with the sim, but it's not like we have injuries turned on and need to make changes that way. The GM might just have to give 2 game-plans to the simmer if they're looking to change things between.

I guess the question is how much can really be changed between games, and is it that necessary? I figure different gameplans, like more passing against a poor pass defense and whatnot, but I feel like that could be planned ahead of time, or am I completely missing something important that's based completely on contingencies between games?


Shorter Season - princekyle - 06-14-2017

(06-14-2017, 01:16 PM)Molarpistols Wrote:This is a pretty simple, cool idea, I like it! 

As for princekyle's concern about GMs making changes between, I don't know that it'd be that big an issue?  I'm not familiar with the sim, but it's not like we have injuries turned on and need to make changes that way.  The GM might just have to give 2 game-plans to the simmer if they're looking to change things between. 

I guess the question is how much can really be changed between games, and is it that necessary?  I figure different gameplans, like more passing against a poor pass defense and whatnot, but I feel like that could be planned ahead of time, or am I completely missing something important that's based completely on contingencies between games?

No, I was just thinking things like depth charts and strategies. In the current model GMs have an extra day to do tests and hammer out a gameplan between games. In this one they wouldn't once per week. But yeah, I don't know how big of an impact that would be.