PTs / TPE gains - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: Community (https://forums.sim-football.com/forumdisplay.php?fid=5) +--- Forum: Discussion (https://forums.sim-football.com/forumdisplay.php?fid=33) +---- Forum: Suggestion Box (https://forums.sim-football.com/forumdisplay.php?fid=34) +----- Forum: Archived Suggestions (https://forums.sim-football.com/forumdisplay.php?fid=349) +----- Thread: PTs / TPE gains (/showthread.php?tid=1129) |
PTs / TPE gains - ErMurazor - 06-09-2017 (06-09-2017, 09:18 AM)Molarpistols Wrote:This is my first sim league, so I don't really have any comparisons as to how it could work, but I think participation TPE would be a good idea for PTs. Obviously, I am new around here as well but I think a lot of this resonated with me as well. I think the first thing is to decide what the goal of this league is, if you're looking to attract and retain new people things definitely will need to change in terms of how TPE is distributed. It's pretty disheartening to do the TPE activities and earn nothing and see people who have been around rake in a bunch of points just because they're familiar with everyone. When so many TPE activities are based on things out of control of the new players, it kind of sucks. Even if you want to put in some more time and get better, you're still going to get blown out of the water by people that are putting in less time because they've been a part of the sim community. A lot of people have brought up the issues with how much training costs and how little money you get paid, and I definitely think there is some truth there, especially for newer people. Personally, this doesn't impact me. I've thrown out a lot of media because I enjoy it and can do it at work. The same goes for taking a league job. But if I didn't enjoy it, I'd think you were high if you asked me to write that much for that little TPE or take a league job for that small of a salary (considering how little TPE it'll buy). I'm going to stick around regardless, because this seems like my jam. But I think pretty much everyone agrees that it'd be better if we had a larger, active community. And I think one way to achieve that is to make the TPE people gain more distributed based upon the effort they're putting into tasks rather than how familiar they are with the sim community or how lucky they are. Another random thought I did had when seeing how TPE was earned, was that if you don't have a league job you've got to do some writing or graphics. There aren't really other options. If you're somebody who isn't skilled in either of those, you're going to have to make garbage or you're S.O.L. What if we made another category that was focused on generating interesting statistics/charts. In my mind I pictured something like the content profootballfocus is constantly cranking out. Personally, I would be interested in looking at all kinds of statistics about the league, and that would make the community more friendly and accessible to people that are less writing/graphic oriented, but have skills in other areas like math and data. I don't know exactly how you would score it, but I think it would be something that could make the league more appealing to a wider audience and produce more interesting content for those of us that are already here. PTs / TPE gains - Perkules - 06-09-2017 (06-09-2017, 11:18 AM)ErMurazor Wrote:Obviously, I am new around here as well but I think a lot of this resonated with me as well. I think the first thing is to decide what the goal of this league is, if you're looking to attract and retain new people things definitely will need to change in terms of how TPE is distributed. On your last point you can also do podcasts which is as easy as downloading a voice recording app. @`incitehysteria` would have to confirm but I bet they'd pay extra for stat analysis type articles due to the time investment PTs / TPE gains - RavensFanFromOntario - 06-09-2017 (06-09-2017, 01:24 PM)Bengals1Fan Wrote:The point of the format is not to cultivate quick activity, but long-term activity. Those 12 members on the VHL probably have more sim experience and activity individually then all 65 SHL users combined. Sorry, but this is simply laughable. Honestly. Especially for a football league, you need people to fill holes. These guys have done a great job, and this really is arguing semantics. To make this level of overhaul would be absurd. PTs / TPE gains - ErMurazor - 06-09-2017 (06-09-2017, 11:23 AM)Perkules Wrote:On your last point you can also do podcasts which is as easy as downloading a voice recording app. Ah, I did forget about the podcasts, but I feel like that's another thing that were in the category I described are also not going to be open to. I am kind of bringing this up, because I've tried to recruit a few people to this league and that was a major turn off for a couple of my buddies that aren't great writers/speakers, but sit in a cubicle crunching numbers all day. PTs / TPE gains - Perkules - 06-09-2017 (06-09-2017, 11:25 AM)ErMurazor Wrote:Ah, I did forget about the podcasts, but I feel like that's another thing that were in the category I described are also not going to be open to. I totally feel you on trying to recruit buddies. Most of them just look at me crazy. But a sub genre to earn money for statistical analysis would be cool af PTs / TPE gains - Bengals1Fan - 06-09-2017 (06-09-2017, 02:25 PM)RavensFanFromOntario Wrote:Sorry, but this is simply laughable. Honestly.I think my point is that we want the league running for 20 seasons, not just running with 200 members for one right? The goal obviously would be a 200 person 20 league season, but the feasibility of that from what we've seen has not worked. That's my point. From the WFL I learned that you need a strong core and a system that works strongly to keep users engaged. I think this system needs to be changed to support a league of this size. PTs / TPE gains - Blaster - 06-09-2017 This is also my first sim league, and there are only a couple things I could say since again, it is my first sim league so there are no comparisons. - Training Cost It has come up already and I agree, it is a lot, 1M would = 2 weeks of training for my contract of 1 entire season. 500K I think would be a much better amount which would equate to about 4 weekly training = 12 TPE. Not a lot considering your main attributes should cost 5 each which means you get 2 points on your main attribute + 2 TPE Banked. - More TPE Opportunities Doesn't have to be anything crazy but I feel like it just takes way too long to build up my player that wasn't in the draft since I did sign up after, I never got the chance to do some of the tasks that the other players did. Which is completely fine because I don't expect to be equal with them especially since I'm considered an S2 Rookie. But I still feel we should be able to get more TPE, doesn't have to be an insane amount, just enough to get attributes up. - Media Payout I haven't done Media yet since the payout I feel isn't worth my time considering what everything is costing right now, I'd have to do multiple tasks to even afford 3 TPE (1M Weekly Training) Not sure how much it should be increased by but it should somewhat be reasonable. So in the end, I think maybe if we had more TPE opportunities, and a balance of the cost that would make this league a little more enjoyable. There should be a balance if the costs go down the payout and the amount of money we get from contracts shouldn't be crazy. But if the costs stay the same, we need more money to pay for these costs. PTs / TPE gains - dave - 06-09-2017 (06-09-2017, 03:18 PM)ErMurazor Wrote:Another random thought I did had when seeing how TPE was earned, was that if you don't have a league job you've got to do some writing or graphics. There aren't really other options. If you're somebody who isn't skilled in either of those, you're going to have to make garbage or you're S.O.L. What if we made another category that was focused on generating interesting statistics/charts. In my mind I pictured something like the content profootballfocus is constantly cranking out. Personally, I would be interested in looking at all kinds of statistics about the league, and that would make the community more friendly and accessible to people that are less writing/graphic oriented, but have skills in other areas like math and data. I don't know exactly how you would score it, but I think it would be something that could make the league more appealing to a wider audience and produce more interesting content for those of us that are already here. Being able to do stats and stuff would be so dope! I've already started collecting individual stats for my player, if I could do that for cash/tpe I'd be set. It would also add variety so that we don't have 15 of the same pregame article being posted every week. PTs / TPE gains - SimmerDownBruhh - 06-09-2017 (06-09-2017, 02:39 PM)Durden Wrote:Full disclosure: I read the first couple responses and saw "what would you propose" and I'm writing this without reading the REST of the discussion. As a guy that just got into the sim leagues, this makes the most sense to me. PTs / TPE gains - Saliva^ - 06-09-2017 ¯\_(?)_/¯ gimme also a participation TPE for S1 mock draft, these 0 sucked a dick tbh. |