(S36) - Charles Chapman - CB - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: League Office (https://forums.sim-football.com/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (https://forums.sim-football.com/forumdisplay.php?fid=46) +---- Forum: Retired Players (https://forums.sim-football.com/forumdisplay.php?fid=49) +---- Thread: (S36) - Charles Chapman - CB (/showthread.php?tid=38480) |
RE: (S36) - Charles Chapman - DT - Charple - 01-27-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #295 +2 Weekly Training Tier 2 +5 PT #5 PT Pass +3 Week 13 Predictions +3 Week 14 Predictions +2 Week 15 Predictions +2 Total: 17 TPE Adjusted Attributes & Traits: TPE Available: 21 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 901 RE: (S36) - Charles Chapman - DT - Dewalt27 - 01-28-2023 Updated! Total TPE:901 Banked TPE:21 RE: (S36) - Charles Chapman - DT - Charple - 02-01-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #296 +2 Equipment Tier 6 (S39) +15 (Currently have T3 Equipment) Weekly Training Tier 2 (1/30 - 2/5) +5 S39 Reg Season Predictions +9 PT #6 PT Pass +3 S40 Equipment Tier 6 (S40)+30 Weekly Training Tier 2 (2/6-2/12) +5 AC #297 +2 S40 Training Camp +5 S40 First Rounders +8 Total: 84 TPE Adjusted Attributes & Traits: Strength 90 -> 95 (-75 TPE) Tackling 80 -> 83 (- 30 TPE) TPE Available: 0 (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 82 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 985 RE: (S36) - Charles Chapman - DT - Dewalt27 - 02-11-2023 Updated! total TPE:985 Banked TPE:0 RE: (S36) - Charles Chapman - DT - Charple - 02-11-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #298 +2 Weekly Training Tier 2 +5 ISFL DSFL MOP Award +1 Sim Balance Survey +3 (I'm pretty sure I didn't claim these, will triple check before 2/18 update) Week 16 Predictions +3 (I'm pretty sure I didn't claim these, will triple check before 2/18 update) Total: 14 TPE Adjusted Attributes & Traits: TPE Available: 14 (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 82 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 999 RE: (S36) - Charles Chapman - DT - Dewalt27 - 02-18-2023 Updated! Total TPE:999 Banked TPE:14 RE: (S36) - Charles Chapman - DT - Charple - 02-21-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #299 +2 Weekly Training Tier 2 +5 Week 1 Predictions +4 S40 Offseason Task +10 S40 Wiki Update +5 Off-Season Survey +2 Week 2 Predictions +2 Total: 30 TPE Adjusted Attributes & Traits: 83 -> 87 (40 TPE) TPE Available: 4 (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 87 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 1029 RE: (S36) - Charles Chapman - DT - ReverendOReily - 02-25-2023 Updated! Total TPE: 1029 Banked TPE: 4 RE: (S36) - Charles Chapman - DT - Charple - 03-04-2023 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #300 +3 Weekly Training Tier 2 +5 Week 3 Predictions +1 Week 5 Predictions +3 PT #1 PT Pass +3 Total: 15 TPE Adjusted Attributes & Traits: Tackling 87 -> 88 (10 TPE) TPE Available: 9 (MIN:55)(MAX:95) Strength: 95 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 70 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 88 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Total TPE: 1044 RE: (S36) - Charles Chapman - DT - Dewalt27 - 03-04-2023 Updated! Total TPE:1044 Banked TPE:9 |