International Simulation Football League
[WR] Ryan Lecavalier Updates - Printable Version

+- International Simulation Football League (https://forums.sim-football.com)
+-- Forum: Other Forums (https://forums.sim-football.com/forumdisplay.php?fid=18)
+--- Forum: Archives (https://forums.sim-football.com/forumdisplay.php?fid=547)
+---- Forum: Retired Player Updates (https://forums.sim-football.com/forumdisplay.php?fid=487)
+---- Thread: [WR] Ryan Lecavalier Updates (/showthread.php?tid=1121)



[WR] Ryan Lecavalier Updates - Ephemeris - 06-08-2017

Update Scale Wrote:0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-100 - costs 15 TPE to go up 1 point

PLAYER ATTRIBUTES
(MAX: 75) Strength: 45
(MAX: 90) Agility: 65
(MAX: 25) Arm: 1
(MAX: 85) Intelligence: 50
(MAX: 25) Throwing Accuracy: 1
(MAX: 35) Tackling: 20
(MAX: 85) Speed: 60
(MAX: 100) Hands: 72
(MAX: 35) Pass Blocking: 20
(MAX: 35) Run Blocking: 20
(MAX: 100) Endurance: 65
(MAX: 25) Kick Power: 1
(MAX: 25) Kick Accuracy: 1




[WR] Ryan Lecavalier Updates - Ephemeris - 06-11-2017

TPE EARNED:
Activity Check #3 - 2
Activity Check #4 - 2
Weekly Training - 5
Total TPE: 59

Adjusted Attributes:
Intelligence +4 (50 > 52 )
Speed +4 (60 > 62)
Strength +1 (45 > 46)


[WR] Ryan Lecavalier Updates - Noble - 06-11-2017

Updated Smile


[WR] Ryan Lecavalier Updates - Ephemeris - 07-23-2017

Position Change: (WR -- > S)

Player Information

Username: Ephemeris
First Name: Ryan
Last Name: Lecavalier
Position: S
College: Arizona
Birthdate: 10/15/97 (20 years old)
Handedness: Right
Recruited By: n/a
Jersey Number: 22
Height (ft.): 6'1"
Weight (lbs.): 215 lbs.
Birthplace: Gatineau, Quebec, Canada
Player Archetype: Playmaker (Eg. Eric Weddle, Reggie Nelson)

Player Attributes

TPE Available:
(MAX: 70) Strength: 40
(MAX: 100) Agility: 70
(MAX: 25) Arm: 1
(MAX: 80) Intelligence: 50
(MAX: 25) Throwing Accuracy: 1
(MAX: 75) Tackling: 50
(MAX: 95) Speed: 65
(MAX: 80) Hands: 55
(MAX: 25) Pass Blocking: 1
(MAX: 25) Run Blocking: 1
(MAX: 100) Endurance: 65
(MAX: 25) Kick Power: 1
(MAX: 25) Kick Accuracy: 1

----

Total TPE: 53.5
Transaction
Position switch: (redistribute 50% base TPE) - 29.5
(NSFL) Season 2: Rookie Mini-Camp - +10
(NSFL) Season 2: Training Camp - +10
Activity Check #9 - +2
Activity Check #10 - +2

----

Attribute Update

Hands +17 (55 > 72)
Intelligence +4 (50 > 54)
Tackling +5 (50 >55)


[WR] Ryan Lecavalier Updates - Admin - 07-23-2017

Hey @Ephemeris

Hey @Perry87

You will be 6'1", not 5'11" with your new position/archetype as you were 6'2" before the swap

- If a player is too short or tall for the new archetype they may change their height to the minimum required height (if they were too short before the switch) or the maximum allowed height (if they were too tall before the switch) for their new archetype


[WR] Ryan Lecavalier Updates - Ephemeris - 07-23-2017

That's fine, the position switch is confusingly worded in terms of how much TPE I have ect.


[WR] Ryan Lecavalier Updates - TheWoZy - 07-29-2017

@Ephemeris when you switch position, you still have the same player build but you can't have an attribute over the maximum value allowed with the new build.

Your Build
Points Available: 0
(MAX: 70) Strength: 46
(MAX: 100) Agility: 65
(MAX: 25) Arm: 1
(MAX: 80) Intelligence: 52
(MAX: 25) Throwing Accuracy: 1
(MAX: 75) Tackling: 20
(MAX: 95) Speed: 62
(MAX: 80) Hands: 72
(MAX: 25) Pass Blocking: 20
(MAX: 25) Run Blocking: 20
(MAX: 100) Endurance: 65
(MAX: 25) Kick Power: 1
(MAX: 25) Kick Accuracy: 1

You are allowed to move up to 50% of your total TPE to new attributes = 30 and can keep 29 TPE

Then you can apply 24 TPE that you have claimed!

Another good example http://nsfl.jcink.net/index.php?showtopic=...indpost&p=39728


[WR] Ryan Lecavalier Updates - Admin - 07-29-2017

@Ephemeris please PM me if you need a hand. I will walk you through it.

Here is a good example to follow. http://nsfl.jcink.net/index.php?showtopic=...indpost&p=31683

You can move 50% of your TPE. So it goes by how much tpe you had spent on each attribute, not the number it's at, since each archetype has different starting attribute numbers.