International Simulation Football League
(S25) - Chuck Roth - DT - Printable Version

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+---- Thread: (S25) - Chuck Roth - DT (/showthread.php?tid=23891)

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RE: (S25) - Chuck Roth - DT - abh89 - 06-26-2021

ARI UPDATED! ARI

TPE: 1127
Bank: 7


RE: (S25) - Chuck Roth - DT - zeagle1 - 06-27-2021

Starting TPE: 1127
Starting bank: 7


TPE Earned:
W16 Predictions +3 TPE
Season Predictions +14 TPE
AC215 +2 TPE
WT215 +5 TPE
Fantasy +5 TPE
PT5 +3 TPE
AC216 +2 TPE
WT216 +5 TPE
Training Camp +3 TPE
T6 Equipment +30 TPE
Mock Draft +7 TPE
Recruitment +3 TPE


Available TPE: 89

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 70 -> 77 +35 TPE
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

TPE Total: 1209
TPE Banked: 4


RE: (S25) - Chuck Roth - DT - abh89 - 07-10-2021

ARI UPDATED! ARI

TPE: 1209
Bank: 4


RE: (S25) - Chuck Roth - DT - zeagle1 - 07-19-2021

Starting TPE: 1209
Starting bank: 4


TPE Earned:
Playoff Predictions +3 TPE
UW +10 TPE
Offseason PT +5 TPE

Available TPE: 22

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 77 -> 80 +15 TPE
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

TPE Total: 1227
TPE Banked: 7


RE: (S25) - Chuck Roth - DT - abh89 - 07-24-2021

ARI UPDATED! ARI

TPE: 1227
Bank: 7


RE: (S25) - Chuck Roth - DT - zeagle1 - 07-28-2021

Starting TPE: 1227
Starting bank: 7


TPE Earned:
AC 219 +2 TPE
WT 219 +5 TPE
W2 Predictions +3 TPE
W3 Predictions +3 TPE
W4 Predictions +2 TPE
W5 Predictions +2 TPE
W6 Predictions +3 TPE
Available TPE: 27

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

TPE Total: 1247
TPE Banked: 27


RE: (S25) - Chuck Roth - DT - abh89 - 07-31-2021

ARI UPDATED! ARI

TPE: 1247
Bank: 27


RE: (S25) - Chuck Roth - DT - zeagle1 - 08-02-2021

Starting TPE: 1247
Starting bank: 27


TPE Earned:
AC220 +2 TPE
WT220 +5 TPE

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

TPE Total: 1254
TPE Banked: 34


RE: (S25) - Chuck Roth - DT - abh89 - 08-07-2021

I would have to argue the opposing side of your comment on AC 220, and THIS is reason #1.

ARI UPDATED! ARI

TPE: 1254
Bank: 34


RE: (S25) - Chuck Roth - DT - zeagle1 - 08-07-2021

Starting TPE: 1254
Starting bank: 34


TPE Earned:
Recruitment +3 TPE (I think?)
W7 Predictions +3 TPE
W8 Predictions +2 TPE
W9 Predictions +2 TPE
PT2 +3 TPE
W10 Predictions +3 TPE
W11 Predictions +2 TPE
AC221 +2 TPE
WT221 +5 TPE
PT3 +3 TPE
Week 12 Predictions +4 TPE

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 95
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:

RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

TPE Total: 1276
TPE Banked: 16