International Simulation Football League
(S26) - Dogwood Maple - S - Updates - Printable Version

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+---- Thread: (S26) - Dogwood Maple - S - Updates (/showthread.php?tid=25581)

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RE: (S26) - Dogwood Maple - S - Updates - tMuse - 04-01-2021



This player has been Audited to this point!
Everything is good to go!


Total TPE: 699
Banked TPE: 1


THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!



RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 04-02-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 1
(MIN:40)(MAX:75) Strength: 70
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 67
(MIN:55)(MAX:95) Speed: 90
(MIN:40)(MAX:80) Hands: 75
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 70
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 64

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #202
+2 TPE - S28 Week 1 Predictions
+3 TPE - S28 Week 2 Predictions
+5 TPE - Offseason survey
-3 TPE - Late PT Removal

Total of 14 TPE

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Tackling: 60 > 67 (14 TPE)


TPE total: 713
TPE banked: 1


RE: (S26) - Dogwood Maple - S - Updates - negs - 04-03-2021

UPDATED NYS

Total TPE: 713
Banked: 1


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 04-06-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 1
(MIN:40)(MAX:75) Strength: 74
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 67
(MIN:55)(MAX:95) Speed: 90
(MIN:40)(MAX:80) Hands: 75
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 70
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 64

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #203
+2 TPE - S28 Week 3 Predictions
+3 TPE - S28 Week 4 Predictions
+3 TPE - S28 Week 5 Predictions
+2 TPE - S28 Week 6 Predictions
+3 TPE - S28 PT#1

20 TPE gained

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Strength 70 -> 74

TPE total: 733
TPE banked: 1


RE: (S26) - Dogwood Maple - S - Updates - Hordle - 04-11-2021

UPDATED!

TOTAL: 733
BANKED: 1


DOG WOOD


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 04-16-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 1
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 70
(MIN:55)(MAX:95) Speed: 90
(MIN:40)(MAX:80) Hands: 75
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 64

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #204
+2 TPE - S28 Week 7 Predictions
+2 TPE - S28 Week 8 Predictions
+2 TPE - S28 Week 9 Predictions
+3 TPE - PT #2

16 TPE gained

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Strength 74 -> 75 (5 TPE)
Tackling 67 -> 70 (6 TPE)
Endurance 70 -> 71 (5 TPE)


TPE total: 749
TPE banked: 1


RE: (S26) - Dogwood Maple - S - Updates - tMuse - 04-17-2021

updated! NYS
Total TPE: 749
Banked: 1


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 04-22-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 70
(MIN:55)(MAX:95) Speed: 90
(MIN:40)(MAX:80) Hands: 79
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 64

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #205
+3 TPE - S28 Week 10 Predictions
+3 TPE - S28 Week 11 Predictions
+3 TPE - S28 Week 12 Predictions
+3 TPE - PT #3

TPE gained: 19

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Hands 75 -> 79 (20 TPE)

TPE total: 768
TPE banked: 0


RE: (S26) - Dogwood Maple - S - Updates - Hordle - 04-24-2021

Updated!
Total: 768
Banked: 0


RE: (S26) - Dogwood Maple - S - Updates - dogwoodmaple - 04-30-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

Ball Hawk
TPE Available: 0
(MIN:40)(MAX:75) Strength: 75
(MIN:55)(MAX:90) Agility: 85
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:80) Tackling: 70
(MIN:55)(MAX:95) Speed: 90
(MIN:40)(MAX:80) Hands: 80
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 69

TPE Earned:
+5 TPE - Weekly training
+2 TPE - Activity Check #206
+3 TPE - S28 Week 13 Predictions
+1 TPE - S28 Week 14 Predictions
+1 TPE - S28 Week 15 predictions
+3 TPE - PT #4

TPE gained: 15

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)

Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)

Hands: 79 -> 80 (5 TPE)
Competitiveness: 64 -> 69 (9 TPE)

TPE total: 783
TPE banked: 1