International Simulation Football League
Omni Man - Pass Rusher LB - S31 Updates - Printable Version

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+---- Thread: Omni Man - Pass Rusher LB - S31 Updates (/showthread.php?tid=33011)

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Omni Man - Pass Rusher LB - S31 Updates - LimJahey - 06-22-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:

AC #213 +2
Weekly Training +5
AC #214 +2
Weekly Training +5
S29 W13 Preds +2
S29 W14 Preds +3
Wiki +10
S29 PT4 +3
S29 W15 Preds +2

TPE Available: 0

Adjusted Attributes & Traits:

Speed (55->70) (30TPE)
Tackling (45->49) (4TPE)

(MIN:50)(MAX:85) Strength: 50
(MIN:55)(MAX:90) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 49
(MIN:55)(MAX:90) Speed: 70
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 40
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)

Purchased Traits:

Total TPE: 84


RE: Omni Man - Pass Rusher LB - S31 Updates - UberBJ - 06-27-2021

Updated!

TPE: 84
Banked: 0


RE: Omni Man - Pass Rusher LB - S31 Updates - LimJahey - 06-28-2021

Apparently I missed the original 50 TPE

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned: 0



TPE Available: 4

Adjusted Attributes & Traits:

Endurance (40->50) (10TPE)
Tackling (49->60) (21TPE)
Speed (Whatever it was->73)

Total Adjusted Attributes:

Speed: 55->73 (45TPE)
Tackling: 45->60 (25TPE)
Endurance: 40->50 (10TPE)

(MIN:50)(MAX:85) Strength: 50
(MIN:55)(MAX:90) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 60
(MIN:55)(MAX:90) Speed: 73
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)

Purchased Traits:

Total TPE: 84


RE: Omni Man - Pass Rusher LB - S31 Updates - .Laser - 06-28-2021

@LimJahey

Following @Kotasa reaching out with the confusion around the update, I've taken a look at it and this is the build that you currently have:

(MIN:50)(MAX:85) Strength: 50
(MIN:55)(MAX:90) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 52
(MIN:55)(MAX:90) Speed: 76
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50

This reflects the original 50 TPE that you spent (5 into tackling, 30 into speed, 15 into endurance) as well as the 34 you then applied last update (30 into speed, 4 into tackling).

You can continue to build from that attribute list as normal with a current total of 0 banked TPE and 84 total TPE.


RE: Omni Man - Pass Rusher LB - S31 Updates - LimJahey - 06-30-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned: 10

Weekly Training +5
AC#215 +2
S29 W16 Preds +2.5(3)
Weekly Training +5
T6 Equipment +30
AC #216 +2
S29 PT#5 +3
S29 Playoff Predictions +1

TPE Available: 0

Adjusted Attributes & Traits:



Total Adjusted Attributes:

Speed: 55->80 (80TPE)
Tackling: 45->60 (25TPE)
Endurance: 40->60 (30TPE)

(MIN:50)(MAX:85) Strength: 50
(MIN:55)(MAX:90) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 60
(MIN:55)(MAX:90) Speed: 80
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)

Purchased Traits:

Total TPE: 135


RE: Omni Man - Pass Rusher LB - S31 Updates - Yeenoghu - 07-10-2021

TIJ UPDATED! TIJ
TPE: 135
Bank: 0


RE: Omni Man - Pass Rusher LB - S31 Updates - LimJahey - 07-14-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned: 24

S30 Mock Draft (War Room) +7
S30 DSFL Training Camp +10
AC #217 +2
Weekly Training +5

TPE Available: 0

Adjusted Attributes & Traits:

Speed: 80->82 (20TPE)
Tackling 60->62 (4TPE)

Total Adjusted Attributes:

Speed: 55->82 (100TPE)
Tackling: 45->62 (29TPE)
Endurance: 40->60 (30TPE)

(MIN:50)(MAX:85) Strength: 50
(MIN:55)(MAX:90) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 62
(MIN:55)(MAX:90) Speed: 82
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)

Purchased Traits:

Total TPE: 159


RE: Omni Man - Pass Rusher LB - S31 Updates - Yeenoghu - 07-17-2021

TIJ UPDATED! TIJ
TPE: 159
Bank: 0


RE: Omni Man - Pass Rusher LB - S31 Updates - LimJahey - 07-24-2021

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned: 28

AC #214 +2
Weekly Training +5
S29 Ultimus Week +10
S30 W1 Preds +2
S30 W2 Preds +3.5 (4)
S30 Off-Season PT +5

TPE Available: 0

Adjusted Attributes & Traits:

Speed: 82->84 (20TPE)
Tackling: 62->66 (8TPE)

Total Adjusted Attributes:

Speed: 55->84 (120TPE)
Tackling: 45->66 (37TPE)
Endurance: 40->60 (30TPE)

(MIN:50)(MAX:85) Strength: 50
(MIN:55)(MAX:90) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 62
(MIN:55)(MAX:90) Speed: 82
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 80 Competitiveness) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)

Purchased Traits:

Total TPE: 187


RE: Omni Man - Pass Rusher LB - S31 Updates - Yeenoghu - 07-24-2021

TIJ UPDATED! TIJ
TPE: 187
Bank: 0