International Simulation Football League
(S34) - Michaelangelo McTurtle - RB - Printable Version

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+---- Thread: (S34) - Michaelangelo McTurtle - RB (/showthread.php?tid=36454)

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(S34) - Michaelangelo McTurtle - RB - slothfacekilla - 12-06-2021

Generated from the Create a Player tool
Player Information
Username: slothfacekilla
Discord: Unknown
First Name: Michaelangelo
Last Name: McTurtle
Position: RB
College: NYU
Recruited By: The Tijuana Luchadores
Jersey Number: 92
Birthplace: A sewer in New York City
Player Archetype: Receiving Back

Player Attributes

TPE Available: 2
(MIN:45)(MAX:80) Strength: 80
(MIN:60)(MAX:95) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:50)(MAX:95) Speed: 95
(MIN:50)(MAX:80) Hands: 71
(MIN:25)(MAX:45) Pass Blocking: 25
(MIN:25)(MAX:45) Run Blocking: 25 
(MIN:50)(MAX:90) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80

Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)
RawTalent (req. 70 Strength, 75 Competitiveness) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)

Purchased Traits:


RE: (S34) - Michaelangelo McTurtle - DT - CementHands - 12-06-2021

Another one! Welcome Smile


RE: (S34) - Michaelangelo McTurtle - DT - woelkers - 12-06-2021

Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already.

Because you joined after the trade deadline, you will be placed on waivers for the current DSFL season and will clear within 48 hours. You are ineligible for this season's training camp and equipment but may do activity checks, weekly training, point tasks, and predictions. This offseason you will be entered into the DSFL draft.

The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:

1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.

2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.

3. You can find the current point tasks in this forum. Most of these will be predictions, or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.

4. A few days after the draft, you can check this forum to find this season's DSFL training camp thread, which is worth 10 TPE.

5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.

6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.

If you have any questions, feel free to reach out to any member of the rookie mentor team (2lzy, Dukemarriot, ephenssta, GuitarMaster116, LordEscanor, Memento Mori, RussDrivesTheBuss, Tesla, woelkers, yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.


(S34) Michaelangelo McTurtle Updates - slothfacekilla - 12-07-2021

0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point


+2 TPE - AC 238
+5 TPE - $1 million Training

+7 TPE
Total TPE: 50 + 7 = 57 TPE

TPE Available: 50 -> 1 (-49 TPE)
(MIN:60)(MAX:95) Strength: 60 -> 62 (+4 TPE)
(MIN:50)(MAX:80) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40 -> 45 (+5 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 60 -> 61 +2 TPE)
(MIN:45)(MAX:70) Speed: 45 -> 70 (+45 TPE)
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 55
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:


RE: (S34) Michaelangelo McTurtle Updates - g2019 - 12-13-2021

Updated!

Total TPE: 57
Banked: 0


RE: (S34) Michaelangelo McTurtle Updates - slothfacekilla - 01-08-2022

0-50 - costs 1 TPE to go up 1 point

51-70 - costs 2 TPE to go up 1 point

71-80 - costs 5 TPE to go up 1 point

81-90 - costs 10 TPE to go up 1 point

91-95 - costs 15 TPE to go up 1 point

96-100 - costs 25 TPE to go up 1 point



+2 TPE - AC 239

+5 TPE - $1 million training

+2 TPE - AC 240

+5 TPE - Free Holiday Training

+2 TPE - AC 241

+5 TPE - Weekly Training

+10 TPE - Training Camp

+2 TPE - Week 15 Predictions

+3 TPE - PT 5

+3 TPE - Week 16 Predictions

+2 TPE - Playoff Predictions



+41 TPE

Total TPE: 57 + 41 = 98TPE


I'm using my free rookie position swap to go from whatever DT I was to a Receiving Back RB

TPE Available: 98 -> 0 (-98 TPE)
(MIN:35)(MAX:70) Strength: 35
(MIN:60)(MAX:95) Agility: 60 -> 64 (+8 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:80) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:50)(MAX:95) Speed: 50 -> 80 (+90 TPE)
(MIN:50)(MAX:80) Hands: 50
(MIN:20)(MAX:45) Pass Blocking: 20
(MIN:20)(MAX:45) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:

Total TPE: 98


RE: (S34) Michaelangelo McTurtle Updates - .Laser - 01-09-2022

Updated! Bank at 0.

Your total TPE is 98!


RE: (S34) Michaelangelo McTurtle Updates - slothfacekilla - 01-10-2022

0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

+2 TPE - AC 242
+5 TPE - $1 m training
+10 TPE - UW
+2 TPE - Week 1 Predictions

+19 TPE
Total TPE: 98 + 19 = 117 TPE

TPE Available: 0
(MIN:35)(MAX:70) Strength: 35 -> 50 (+15 TPE)
(MIN:60)(MAX:95) Agility: 64
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:80) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:50)(MAX:95) Speed: 80
(MIN:50)(MAX:80) Hands: 50
(MIN:20)(MAX:45) Pass Blocking: 20
(MIN:20)(MAX:45) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 50 -> 52 (+4 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:

Total TPE: 105


RE: (S34) Michaelangelo McTurtle Updates - musha6570 - 01-16-2022

Updated!

Total TPE: 117
Banked: 0


RE: (S34) Michaelangelo McTurtle Updates - slothfacekilla - 01-17-2022

0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

+2 TPE - AC 243
+5 TPE - $1 million training
+30 TPE - Tier 6 equipment
+3 TPE - Week 2 Predictions
+3 TPE - Week 3 Predictions
+2 TPE - Week 4 predictions
+3 TPE - Week 5 Predictions
+3 TPE - PT 1
+2 TPE - Week 6 Predictions

+53 TPE
Total TPE: 117 + 53 = 170 TPE

TPE Available: 0 -> 1 (+1 TPE)
(MIN:35)(MAX:70) Strength: 50
(MIN:60)(MAX:95) Agility: 64 -> 70 (+12 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:80) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:50)(MAX:95) Speed: 80
(MIN:50)(MAX:80) Hands: 50 -> 62 (+24 TPE)
(MIN:20)(MAX:45) Pass Blocking: 20
(MIN:20)(MAX:45) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 52 -> 60 (+16 TPE)
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40

Available Traits:
ScatBack (req. 80 Agility, 70 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:

Total TPE: 165

TPE Available: 0