International Simulation Football League
(S36) - Justin Cloud - LB - Printable Version

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+---- Thread: (S36) - Justin Cloud - LB (/showthread.php?tid=38469)

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(S36) - Justin Cloud - LB - JustCloud - 04-05-2022

Generated from the Create a Player tool
Player Information

Username: JustCloud
Discord: JustCloud
First Name: Justin
Last Name: Cloud
Position: LB
College: USC
Recruited By: JustCloud
Jersey Number: 13
Height (ft): 6'0
Weight (lbs): 235
Birthplace: Kansas City
Player Archetype: Pass Rusher (Khalil Mack, Von Miller)

Player Attributes

TPE Available: 0
Secondary Bank: 12
(MIN:55)(MAX:85) Strength: 79
(MIN:55)(MAX:95) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 70
(MIN:50)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: 40

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)


Purchased Traits:

THIS PLAYER MUST BE REGRESSED TO 120 TPE BEFORE BEING USED IN A LINEUP


RE: (S36) - Justin Cloud - DE - woelkers - 04-05-2022

Everything looks good so you are approved, welcome to the ISFL! We invite you to join our Rookie Discord, if you haven't already.

Because you joined after the trade deadline, you will be placed on waivers for the current DSFL season and will clear within 48 hours. You are ineligible for this season's training camp and equipment but may do activity checks, weekly training, point tasks, and predictions. This offseason you will be entered into the DSFL draft.

The next thing you should do - if you haven't already - is create an update page in this forum. You may use this video provided by one of our rookie mentors to help you through this process if you would like. Once you do that, there are a few things you can do to get started on your player:

1. You can find this week's activity check in this forum. You can post there each week for 2 free TPE.

2. Each new member gets one free training to start off with, worth 5 TPE (recreates are not eligible for this free training). After that, as an unassigned player you can pay for weekly trainings in this thread, and when you are picked up by a team you can post your payments in the team thread found in this forum.

3. You can find the current point tasks in this forum. Most of these will be predictions, or short written (or graphic!) responses to a prompt. NOTE: You can only claim TPE for tasks started AND completed AFTER your player has been created. If this is your first player, you can also complete the Rookie Point Task for a nice 12 TPE, $3,000,000 boost to start you off on the right foot.

4. A few days after the draft, you can check this forum to find this season's training camp thread, which is worth 10 TPE.

5. We encourage you to create a wiki article about your player. Don't be afraid to add background information such as your player's personal history. Have fun with it! You can do that here, and you'll be awarded 10 TPE.

6. Pick a "likeness" or "render" - a person that you want your player to look like. You can post your choice in the given format here.

If you have any questions, feel free to reach out to any member of the rookie mentor team (ephenssta, GuitarMaster116, negs, Pat, RussDrivesTheBuss, sloths1, Tesla, TheNC206, TubbyTim69, woelkers, yonggarius), or to your team’s GMs (once you have a team). All of these players are easily accessible via our rookie discord linked above.


(36) - Justin Cloud - (DE) - JustCloud - 04-20-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned: 
AC #255 + 2
AC #256 + 2
Free Training + 5
Rookie Task 1 + 8
S35 Training Camp + 10


Adjusted Attributes & Traits:
+10 Endurance (40 -> 50)
+5 Intelligence (45 -> 50)


TPE Available: 12
(MIN:55)(MAX:85) Strength: 60
(MIN:55)(MAX:95) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 60
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 77


RE: (36) - Justin Cloud - (DE) - DeadlyPlayer - 05-01-2022

Updated!

Total TPE: 77
Applied TPE: 50
Banked TPE: 12


RE: (36) - Justin Cloud - (DE) - JustCloud - 05-05-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC #258 + 2
Wiki + 10
Rookie PT #2 + 6
$1m Weekly Traning + 5

Adjusted Attributes & Traits:


TPE Available: 20
(MIN:55)(MAX:85) Strength: 60
(MIN:55)(MAX:95) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 60
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 85


RE: (36) - Justin Cloud - (DE) - DeadlyPlayer - 05-08-2022

Updated!

Until wiki is approved (green text instead of orange, it can't be claimed. Sorry)

Total TPE: 90
Applied TPE: 50
Banked TPE: 25


RE: (36) - Justin Cloud - (DE) - JustCloud - 05-10-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC #259 + 2
Week 3 predictions + 2
Week 4 Predictions + 2
Week 6 Predictions + 3
Wiki + 10
PT 1 + 3
Rookie PT Part 1 + 4
Weekly Training + 5
Week 7 Predictions + 2
Week 8 Predictions + 2
Week 9 Predictions + 1
PT 2 + 3
Weekly Training + 5

Pending TPE:
Season Predictions + ?
PT 3 + 3

Adjusted Attributes & Traits:
Speed 60 -> 75 (45 TPE)
Strength 60 -> 70 (20 TPE)


TPE Available: 4
(MIN:55)(MAX:85) Strength: 60 -> 70
(MIN:55)(MAX:95) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 60 -> 75
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 134


RE: (36) - Justin Cloud - (DE) - stein - 05-18-2022

This player has been Audited to this point!
The following errors have been found:

Should be 90 TPE with 25 of it banked but roster shows 112 TPE. It looks like maybe we're just missing an updater post after this player update post since the roster build matches the build in that post.

Total TPE: 90
Banked TPE: 25

@"Laser" @DeadlyPlayer

THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!



RE: (36) - Justin Cloud - (DE) - DeadlyPlayer - 05-22-2022

Updated! The backup didn't post an update post?

Total TPE: 134
Applied TPE: 130
Banked TPE: 4


RE: (36) - Justin Cloud - (DE) - JustCloud - 05-23-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
Week 10 Predictions + 3
AC #261 + 2
Weekly Training + 5
Week 11 Predictions + 2
Host City + 1
PT 3 + 3
Week 12 Predictions + 2
T6 Equipment + 30

Pending TPE:
Season Predictions + ?
Week 13 Predictions + ?

Adjusted Attributes & Traits:
Speed 75 -> 80 (25 tpe)
Strength 70 -> 75 (25 tpe)


TPE Available: 2
(MIN:55)(MAX:85) Strength: 70 -> 75
(MIN:55)(MAX:95) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 60
(MIN:50)(MAX:80) Speed: 75 -> 80
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50

Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)

Purchased Traits:

Total TPE: 182