(S36) - Charles Chapman - CB - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: League Office (https://forums.sim-football.com/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (https://forums.sim-football.com/forumdisplay.php?fid=46) +---- Forum: Retired Players (https://forums.sim-football.com/forumdisplay.php?fid=49) +---- Thread: (S36) - Charles Chapman - CB (/showthread.php?tid=38480) |
RE: (S36) - Charles Chapman - DT - kentakira - 05-15-2022 Updated! 190 TPEs 1 Banked RE: (S36) - Charles Chapman - DT - Charple - 05-20-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #260 +2 $1M Weekly Training +5 Week 7 Predictions +1 Week 8 Predictions +3 Week 9 Predictions +3 PT #2 +3 Total: 17 TPE Adjusted Attributes & Traits: Agility: 56 -> 65 - 18TPE TPE Available: 0 (MIN:55)(MAX:95) Strength: 75 (MIN:40)(MAX:70) Agility: 65 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 207 RE: (S36) - Charles Chapman - DT - kentakira - 05-22-2022 Updated! 207 TPEs 0 Banked RE: (S36) - Charles Chapman - DT - Charple - 05-27-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: Week 10 Predictions +3 Host City Claim +1 Week 12 Predictions +2 AC #261 +2 $1M Weekly Training +5 Total: 13 TPE Adjusted Attributes & Traits: Agility: 65 -> 70 10 TPE TPE Available: 3 (MIN:55)(MAX:95) Strength: 75 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 220 RE: (S36) - Charles Chapman - DT - kentakira - 05-29-2022 Updated! 220 TPEs 3 Banked RE: (S36) - Charles Chapman - DT - Charple - 06-03-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: $1M Weekly Training +5 AC #262 +2 Week 13 Predictions +1 Week 15 Predictions +2 Total: 10 TPE Adjusted Attributes & Traits: Strength 75 -> 77 -10 TPE TPE Available: 3 (MIN:55)(MAX:95) Strength: 77 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 230 RE: (S36) - Charles Chapman - DT - kentakira - 06-05-2022 Updated! 230 TPEs 3 Banked RE: (S36) - Charles Chapman - DT - Charple - 06-10-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #263 +2 $1M Weekly Training +5 Week 16 Predictions +2 S35 Regular Season Predictions +11 Total: 20 TPE Adjusted Attributes & Traits: Strength: 77 -> 80 - 15 TPE Competitiveness: 50 -> 54 - 8 TPE TPE Available: 0 (MIN:55)(MAX:95) Strength: 80 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 54 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 250 RE: (S36) - Charles Chapman - DT - kentakira - 06-11-2022 Updated! 250 TPEs 0 Banked RE: (S36) - Charles Chapman - DT - Charple - 06-17-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #264 +2 $1M Weekly Training +5 Playoff Prediction +4 Total: 11 TPE Adjusted Attributes & Traits: TPE Available: 0 (MIN:55)(MAX:95) Strength: 80 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 54 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 261 |