(S36) - Charles Chapman - CB - Printable Version +- International Simulation Football League (https://forums.sim-football.com) +-- Forum: League Office (https://forums.sim-football.com/forumdisplay.php?fid=7) +--- Forum: Unassigned Player Database (https://forums.sim-football.com/forumdisplay.php?fid=46) +---- Forum: Retired Players (https://forums.sim-football.com/forumdisplay.php?fid=49) +---- Thread: (S36) - Charles Chapman - CB (/showthread.php?tid=38480) |
RE: (S36) - Charles Chapman - DT - Charple - 10-07-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #280 +2 Weekly Training Tier 2 +5 Equipment Tier 3 +15 S38 Training Camp +5 Total: 27 TPE Adjusted Attributes & Traits: TPE Available: 362 (MIN:55)(MAX:95) Strength: 80 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 70 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 61 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 54 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 612 RE: (S36) - Charles Chapman - DT - Agent Chaos - 10-09-2022 Updated! Total TPE: 612 Banked: 362 RE: (S36) - Charles Chapman - DT - Charple - 10-14-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #281 +2 Weekly Training Tier 2 +5 MOP Award +1 S38 First Rounder +8 Total: 16 TPE Adjusted Attributes & Traits: (Sorry in advanced for the math!) Strength: 80 -> 90 (100 TPE) Intelligence: 40 -> 60 (30 TPE) Tackling: 70 -> 80 (50 TPE) Hands: 20 -> 50 (30 TPE) Endurance: 61 -> 66 (10 TPE) Competitiveness: 54 -> 80 (82 TPE) Purchase Trait: Bull Rusher (75 TPE) 378 - 100 - 30 - 50 - 30 - 10 - 82 - 75 = 1 TPE Banked TPE Available: 1 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 66 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Total TPE: 628 RE: (S36) - Charles Chapman - DT - Dewalt27 - 10-15-2022 updated! Total TPE:628 Banked TPE:1 RE: (S36) - Charles Chapman - DT - Charple - 10-19-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #282 +2 Wiki Update Task +5 Week 1 Predictions +2 Weekly Training Tier 2 +5 Offseason OT Pass +10 Week 2 Predictions +2 Total: 26 TPE Adjusted Attributes & Traits: Endurance: 66 -> 73 (23 TPE) TPE Available: 4 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 73 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Total TPE: 654 RE: (S36) - Charles Chapman - DT - soevil - 10-22-2022 This player has been Audited to this point! Everything is good to go! Total TPE: 628 Banked TPE: 1 THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
RE: (S36) - Charles Chapman - DT - Dewalt27 - 10-22-2022 Updated! Total TPE:654 Banked TPE:4 RE: (S36) - Charles Chapman - DT - Charple - 10-29-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #283 +2 Weekly Training Tier 2 +5 Equipment Tier 6 +15 - From Tier 3 to Tier 6 Week 3 Predictions +3 Week 4 Predictions +1 Week 5 Predictions +3 PT Pass PT# 1 +3 Total: 32 TPE Adjusted Attributes & Traits: Endurance 73 -> 80 (35 TPE) TPE Available: 1 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Total TPE: 686 RE: (S36) - Charles Chapman - DT - Dewalt27 - 10-29-2022 Updated! Total TPE:686 Banked TPE:1 RE: (S36) - Charles Chapman - DT - Charple - 11-04-2022 Update Scale: 0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: AC #284 +2 Weekly Training Tier 2 +5 Week 7 Predictions +2 Host City Voting +1 Week 8 Predictions +2 Week 9 Predictions +1 PT #2 PT Pass +3 Total: 16 TPE Adjusted Attributes & Traits: TPE Available: 17 (MIN:55)(MAX:95) Strength: 90 (MIN:40)(MAX:70) Agility: 70 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 60 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:95) Tackling: 80 (MIN:35)(MAX:65) Speed: 65 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:45)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Total TPE: 702 |