International Simulation Football League
(S36) - Charles Chapman - CB - Printable Version

+- International Simulation Football League (https://forums.sim-football.com)
+-- Forum: League Office (https://forums.sim-football.com/forumdisplay.php?fid=7)
+--- Forum: Unassigned Player Database (https://forums.sim-football.com/forumdisplay.php?fid=46)
+---- Forum: Retired Players (https://forums.sim-football.com/forumdisplay.php?fid=49)
+---- Thread: (S36) - Charles Chapman - CB (/showthread.php?tid=38480)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15


RE: (S36) - Charles Chapman - DT - Charple - 10-07-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC #280 +2
Weekly Training Tier 2 +5
Equipment Tier 3 +15
S38 Training Camp +5

Total: 27 TPE

Adjusted Attributes & Traits:


TPE Available: 362
(MIN:55)(MAX:95) Strength: 80
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 70
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 61
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 54


Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:

Total TPE: 612


RE: (S36) - Charles Chapman - DT - Agent Chaos - 10-09-2022

Updated!

Total TPE: 612
Banked: 362


RE: (S36) - Charles Chapman - DT - Charple - 10-14-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC #281 +2
Weekly Training Tier 2 +5
MOP Award +1
S38 First Rounder +8

Total: 16 TPE

Adjusted Attributes & Traits: (Sorry in advanced for the math!)
Strength: 80 -> 90 (100 TPE)
Intelligence: 40 -> 60 (30 TPE)
Tackling: 70 -> 80 (50 TPE)
Hands: 20 -> 50 (30 TPE)
Endurance: 61 -> 66 (10 TPE)
Competitiveness: 54 -> 80 (82 TPE)
Purchase Trait: Bull Rusher (75 TPE)

378 - 100 - 30 - 50 - 30 - 10 - 82 - 75 = 1 TPE Banked


TPE Available: 1
(MIN:55)(MAX:95) Strength: 90
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 60
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 80
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 66
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Total TPE: 628


RE: (S36) - Charles Chapman - DT - Dewalt27 - 10-15-2022

updated!
Total TPE:628
Banked TPE:1


RE: (S36) - Charles Chapman - DT - Charple - 10-19-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC #282 +2
Wiki Update Task +5
Week 1 Predictions +2
Weekly Training Tier 2 +5
Offseason OT Pass +10
Week 2 Predictions +2

Total: 26 TPE

Adjusted Attributes & Traits:

Endurance: 66 -> 73 (23 TPE)


TPE Available: 4
(MIN:55)(MAX:95) Strength: 90
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 60
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 80
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 73
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Total TPE: 654


RE: (S36) - Charles Chapman - DT - soevil - 10-22-2022



This player has been Audited to this point!
Everything is good to go!


Total TPE: 628
Banked TPE: 1


THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!



RE: (S36) - Charles Chapman - DT - Dewalt27 - 10-22-2022

Updated!
Total TPE:654
Banked TPE:4


RE: (S36) - Charles Chapman - DT - Charple - 10-29-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC #283 +2
Weekly Training Tier 2 +5
Equipment Tier 6 +15  - From Tier 3 to Tier 6
Week 3 Predictions +3
Week 4 Predictions +1
Week 5 Predictions +3
PT Pass PT# 1 +3

Total: 32 TPE

Adjusted Attributes & Traits:
Endurance 73 -> 80 (35 TPE)



TPE Available: 1
(MIN:55)(MAX:95) Strength: 90
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 60
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 80
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Total TPE: 686


RE: (S36) - Charles Chapman - DT - Dewalt27 - 10-29-2022

Updated!
Total TPE:686
Banked TPE:1


RE: (S36) - Charles Chapman - DT - Charple - 11-04-2022

Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point

TPE Earned:
AC #284 +2
Weekly Training Tier 2 +5
Week 7 Predictions +2
Host City Voting +1
Week 8 Predictions +2
Week 9 Predictions +1
PT #2 PT Pass +3

Total: 16 TPE

Adjusted Attributes & Traits:


TPE Available: 17
(MIN:55)(MAX:95) Strength: 90
(MIN:40)(MAX:70) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 60
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 80
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80


Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)

Purchased Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)

Total TPE: 702