International Simulation Football League
*The Counting Saga pt. 2: THE ALARM CLOCK - Printable Version

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*The Counting Saga pt. 2: THE ALARM CLOCK - TacocaT - 07-15-2022

How do you make money in the ISFL?

User A: I update a team, basically helping the league not horribly die.
User B: I make insightful analysis on aspects of the league and sim engine, helping new users.
User C (me): I make media about a bot in discord servers where you count up by 1.

Anyways, welcome to another part of what I shall now call The Counting Saga! This one is about THE ALARM CLOCK, a terror that threatens the Minnesota Grey Ducks count. What is THE ALARM CLOCK? (yes I am doing this the entire time) It is some type of very annoying feature that has started popping up in the Ducks counting channel. Occasionally, (seems like a lot more than occasionally right now) if a bunch of users are counting or you are going fast (AKA the whole point of a train) THE ALARM CLOCK will basically make that number post null and void. This does not mean you move onto the next number, but instead will make someone type the same number a second time. This can cause a ton of problems if you are trying to run a train, or if someone does not know what THE ALARM CLOCK is. This could spell disaster for the Ducks' number 1 counting count in the ISFL/DSFL. (24,975 vs. 24,085)

And with that, I shall wait until something else interesting happens involving counting bots in discord servers. Bye.


RE: The Counting Saga pt. 2: THE ALARM CLOCK - Painted - 07-15-2022

:alarm_clock:



RE: The Counting Saga pt. 2: THE ALARM CLOCK - Gadget - 07-15-2022

Big if true. Big if fake as well.