yay I'm relevant
(07-16-2020, 02:27 PM)speculadora Wrote:I'd also love to see these somehow normalized for the number of plays run against a team's defenseprobably a more important adjustment than the weighting of each action tbh same problem you get looking at volume stats in any sport. volume alone doesn't necessarily represent a player's value/impact, because it's heavily dependant on other factors like team playing style, and supporting cast. you can mitigate those two things somewhat by normalising against number of plays faced, and then within each defensive unit, look at the proportion of plays made or something like that. probably too complicated to really work it all out though. like how defensive backs are hard to appraise accurately due to the limitations in the available stats. still, this is a nice starting point and an interesting way to attempt to assign tangible value to things that a lot of people likely overlook. even if it primarily works for the front seven, it would be a strong addition to the league's collective analytical tools imo I impersonate a programmer for a living
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(07-17-2020, 10:18 AM)37thchamber Wrote:probably a more important adjustment than the weighting of each action tbh it may not be as difficult as it would seem, but I'm not 100% on that. and it'd still require some dedicated effort to make work. but all of the export files the sim generates are designed, I believe, to work with MS Access. and I'm fairly certain those files have way more detailed individual stats (nothing so specific as # of times thrown at for DBs, unfortunately), but likely also more detailed team stats. (07-17-2020, 09:34 AM)speculadora Wrote:it may not be as difficult as it would seem, but I'm not 100% on that. and it'd still require some dedicated effort to make work. but all of the export files the sim generates are designed, I believe, to work with MS Access. and I'm fairly certain those files have way more detailed individual stats (nothing so specific as # of times thrown at for DBs, unfortunately), but likely also more detailed team stats.The stats that can be exported for players are below. Most of them are already in the index, but there are some interesting ones (metrics around first down conversions for example) that I didn't know were catalogued, and there are others still that I can't guess a meaning for off the top of my head (PointsFor and PointsAgainst never have any value but 0). Plays RushAtt Catches PassAtt PassCmp PassInt PassYds PassYdsAgainst TotalYdsAgainst TotalYds RushYdsAgainst PassTD PassRating PassingAttemptsPerGame PassingYardsPerAttempt PassingYardsPerCompletion SackPct PassingYdsPerGame RushYds RecYds RushTD RecTD RunLong PassLong RecLong PuntLong KRLong PRLong FGLong Int IntReturnYds Fumbles FumblesLost FumReturnYds Pancakes MissedTackles DroppedPasses PassesDefensed SacksAllowed WasSacked Tackles TFL Sacks Safeties ForcedFumbles FumblesRecovered DefensiveTD BlockedFG BlockedPAT BlockedPunt Penalties PenaltyYds Punts PuntYds PuntsInside20 PuntReturns PuntReturnYds PuntReturnTD KickoffReturns KickoffReturnYds KickoffReturnTD FGA_U20 FGA_2029 FGA_3039 FGA_4049 FGA_50 FGM_U20 FGM_2029 FGM_3039 FGM_4049 FGM_50 FGA FGM XPA XPM POG RushAvg PassAvg PassPct RecAvg FGPct XPPct PuntAvg PuntReturnAvg KickReturnAvg RushingAttPerGame RushingYdsPerGame RushFDPct CatchesPerGame ReceivingYdsPerGame RecFDPct KickingPoints Points PointsFor PointsAgainst Rush20 Rush40 RushFD Pass20 Pass40 PassFD Rec20 Rec40 RecFD |
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