03-08-2021, 05:00 AM
(This post was last modified: 03-08-2021, 05:01 AM by 37thchamber.)
This is useful data.
I have some questions about some of these stats, though. They don't tally with what I got manually, so I wanna know where I went wrong (or if this data is wrong in some cases). I'm assuming the targets number I have is wrong, if this doesn't match what's in the sim for example... and I assume it's to do with which plays I count. Probably some with penalties were counted as targets that I didn't count. Similarly, first downs doesn't tally with what I have so I assume there's more penalty shenanigans here if this value is available in the sim.
Might need to rework some of my formulae to check if the penalty was accepted or declined I guess. That's the main thing that comes to mind that might affect the counts.
EDIT: oh, you can probs also reduce the amount of calculation here to make it respond quicker and load more easily for people. Since the values should be static now, there's no reason not to just replace most (if not all) formulae with values.
I have some questions about some of these stats, though. They don't tally with what I got manually, so I wanna know where I went wrong (or if this data is wrong in some cases). I'm assuming the targets number I have is wrong, if this doesn't match what's in the sim for example... and I assume it's to do with which plays I count. Probably some with penalties were counted as targets that I didn't count. Similarly, first downs doesn't tally with what I have so I assume there's more penalty shenanigans here if this value is available in the sim.
Might need to rework some of my formulae to check if the penalty was accepted or declined I guess. That's the main thing that comes to mind that might affect the counts.
EDIT: oh, you can probs also reduce the amount of calculation here to make it respond quicker and load more easily for people. Since the values should be static now, there's no reason not to just replace most (if not all) formulae with values.
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