Updated!
Total TPE: 213
Banked TPE: 4
Total TPE: 213
Banked TPE: 4
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 23 AC 201 +2 TPE Ultimus Week +10 TPE DSFL Mock +6 TPE Weekly Training +5 TPE Adjusted Attributes and Traits: Strength 70 --> 71 -5 TPE Agility 57 --> 60 -6 TPE Endurance 70 --> 71 -5 TPE Competitiveness 50 --> 52 -4 TPE Tackling 70 --> 71 -5 TPE TPE Available: 2 (MIN:55)(MAX:85) Strength: 70 --> 71 (MIN:55)(MAX:95) Agility: 57 --> 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 71 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 70 --> 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 50 --> 52 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 236
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 22 Weekly Training +5 TPE Equipment Tier 3 +15 TPE AC 202 +2 TPE Adjusted Attributes and Traits: Tackling 71 --> 74 -15 TPE TPE Available: 9 (MIN:55)(MAX:85) Strength: 71 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 71 --> 74 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 52 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 258
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 28 Offseason Survey +5 TPE Week 1 Predictions +2 TPE Week 2 predictions +3 TPE Week 3 Predictions +3 TPE Week 4 Predictions +3 TPE Week 5 Predictions +2 TPE Week 6 Predictions +3 TPE Activity Check 203 +2 TPE Weekly Training +5 TPE Adjusted Attributes and Traits: TPE Available: 37 (MIN:55)(MAX:85) Strength: 71 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 74 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 52 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 286
This player has been Audited to this point!
The following errors have been found:
You double claimed S27 Playoff Predictions on this update . You should have claimed 41 TPE but you claimed 43. I have removed 2 TPE from your total and banked TPE.
Total TPE: 284 Banked TPE: 35 @"Laser" @Exilate
THIS IS NOT AN UPDATE! THIS IS AN AUDIT POST. AUDITS DO NOT INCLUDE NON PROCESSED UPDATES!
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 56 AC 204 +2 TPE [/url]1 mil Training +5 TPe [url=https://forums.sim-football.com/showthread.php?tid=32650&pid=474519#pid474519]AC 211 + 2 TPE 1 Mil Training +5 TPe Training Camp +10 TPE Week 7 Predictions +3 Tpe Week 8 Predictions +2 TPE Week 9 Predictions +2 TPE Week 11 Predictions +2 TPE Week 12 Predictions +3 TPe Week 13 Predictions +3 TPE Week 14 Predictions +2 TPE Season 28 Predictions +10 TPE S28 Fantasy +5 TPE Adjusted Attributes and Traits: TPE Available: 93 (MIN:55)(MAX:85) Strength: 71 (MIN:55)(MAX:95) Agility: 60 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:75) Intelligence: 50 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:85) Tackling: 74 (MIN:50)(MAX:80) Speed: 80 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 71 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:85) Competitiveness: 52 Available Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 340 |
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