03-01-2021, 12:16 AM
(This post was last modified: 03-21-2021, 08:51 AM by Menace0528.)
Position Swap to DE (archetype: speed rusher)
Sheet showing how I swap around the 125 points I am allowed to swap around:
https://docs.google.com/spreadsheets/d/1...XrCyo/edit
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Weekly predictions: +3 TPE
Activity check: +2 TPE
Weekly training: +5 TPE
Weekly predictions: +3 TPE
PT 4: +3 TPE
S27 predictions: +8 TPE
Activity check: +2 TPE
Weekly training: +5 TPE
Fantasy: +5 TPE
PT 5: +3 TPE
Playoff predictions: +2 TPE
Activity Check: +2 TPE
Weekly Training: +5 TPE
Tier 6 Equipment: +30 TPE
Training camp: +10 TPE
Adjusted Attributes & Traits:
Strength +29 (120 TPE)
Agility +25 (80 TPE)
Intelligence +5 (5 TPE)
Tackling +30 (130 TPE)
Speed +30 (90 TPE)
Endurance +31 (55 TPE)
TPE Available: 1
(MIN:55)(MAX:85) Strength: 84
(MIN:55)(MAX:95) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE in total: 481
Sheet showing how I swap around the 125 points I am allowed to swap around:
https://docs.google.com/spreadsheets/d/1...XrCyo/edit
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Weekly predictions: +3 TPE
Activity check: +2 TPE
Weekly training: +5 TPE
Weekly predictions: +3 TPE
PT 4: +3 TPE
S27 predictions: +8 TPE
Activity check: +2 TPE
Weekly training: +5 TPE
Fantasy: +5 TPE
PT 5: +3 TPE
Playoff predictions: +2 TPE
Activity Check: +2 TPE
Weekly Training: +5 TPE
Tier 6 Equipment: +30 TPE
Training camp: +10 TPE
Adjusted Attributes & Traits:
Strength +29 (120 TPE)
Agility +25 (80 TPE)
Intelligence +5 (5 TPE)
Tackling +30 (130 TPE)
Speed +30 (90 TPE)
Endurance +31 (55 TPE)
TPE Available: 1
(MIN:55)(MAX:85) Strength: 84
(MIN:55)(MAX:95) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 85
(MIN:50)(MAX:80) Speed: 80
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
TPE in total: 481