Applied TPE: 1076
Banked TPE: 2
Total TPE: 1078
Updated!
Banked TPE: 2
Total TPE: 1078
Updated!
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Week 10 Predictions +4 Activity Check #205 +2 Weekly Training +5 Week 11 Predictions +2 Week 12 Predictions +3 S28 PT #3 What If +3 Banked TPE: 2 TPE Claimed: 19 Intelligence +20 (75->79) Adjusted Attributes & Traits: (MIN:40)(MAX:80) Strength: 80 (MIN:45)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 79 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 90 (MIN:50)(MAX:85) Hands: 85 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 21 (MIN:50)(MAX:90) Endurance: 90 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 50 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Receiving TE, Athlete
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The following tasks were awarded TPE despite being submitted after the deadline had passed: "
S20 W12 Predictions (1.5) Note to the Updater: Please deduct 2 TPE (Regression has been taken into account) from both the player's Bank and TPE Total in your confirmation post after processing the latest update. It's ok if this results in a negative bank. If the player doesn't have an update pending before this post, please apply this step to the next one that they post. Note to the Player: If the next post from your updater says that you have a negative bank, this will need to be brought back to at least zero in your next update. If you have believe you have already deducted this TPE in a recent update, reach out to me directly and we'll undo this.
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Activity Check #206 +2 Weekly Training +5 Week 13 Predictions +3 Wek 14 Predictions +2 PT#4 +3 Week 15 Predictions +2 Banked TPE: -1 TPE Claimed: 17 Intelligence +5 (79->80) Competitiveness +10 (50->55) Adjusted Attributes & Traits: (MIN:40)(MAX:80) Strength: 80 (MIN:45)(MAX:85) Agility: 85 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 80 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 90 (MIN:50)(MAX:85) Hands: 85 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 21 (MIN:50)(MAX:90) Endurance: 90 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 55 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Receiving TE, Athlete
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Week 16 Predictions +2 S28 Predictions +9 Activity Check #207 +2 Weekly Training +5 PT #5 Helping Out +3 TPE Claimed: 21 Total TPE: 1112 + 21 = 1133 Regression: 25% Loss of 1133 = 283 Post-Regression TPE: 850 Activity Check #208 +2 Weekly Training +5 S29 Training Camp +3 Tier 6 Equipment +30 S29 ISFL Mock Draft +5 TPE Claimed: 45 Agility -50 (85->80) Intelligence -45 (80->71) Speed -30 (90->87) Run Blocking -1 (21->20) Endurance -100 (90->80) Competitiveness -12 (55->48) Adjusted Attributes & Traits: (MIN:40)(MAX:80) Strength: 80 (MIN:45)(MAX:85) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 71 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 87 (MIN:50)(MAX:85) Hands: 85 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 48 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Receiving TE, Athlete
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point Activity Check #209 +2 Weekly Training +5 S28 UW +8 Banked TPE: 57 TPE Claimed: 15 Intelligence +10 (71->73) Speed +30 (87->90) Competitiveness +32 (48->65) Adjusted Attributes & Traits: (MIN:40)(MAX:80) Strength: 80 (MIN:45)(MAX:85) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:45)(MAX:80) Intelligence: 73 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:1)(MAX:1) Tackling: 1 (MIN:55)(MAX:90) Speed: 90 (MIN:50)(MAX:85) Hands: 85 (MIN:20)(MAX:50) Pass Blocking: 20 (MIN:20)(MAX:50) Run Blocking: 20 (MIN:50)(MAX:90) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:35)(MAX:75) Competitiveness: 65 Available Traits: ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE) Athlete (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Receiving TE, Athlete |
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