Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
+2 TPE - Activity check #209
+5 TPE - First free training
+2 TPE - Activity check #210
+3 TPE - Weekly training
+3 TPE - 3 Free TPE
+8 TPE - Rookie tasks
+3 TPE - Week 1 predictions
+10 TPE - DSFL Training camp
+2 TPE - Rookie tasks 2.0
+2 TPE - Week 2 predictions
TPE Earned: 40
TPE Available: 40
Adjusted Attributes & Traits:
Strength: 60->70 (Used points: 20)
Speed: 50->55 (Used points: 10)
Endurance: 50->55 (Used points: 10)
TPE Available after update: 0
(MIN:60)(MAX:95) Strength: 60
(MIN:45)(MAX:75) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 60
(MIN:35)(MAX:70) Speed: 50
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 90
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
+2 TPE - Activity check #209
+5 TPE - First free training
+2 TPE - Activity check #210
+3 TPE - Weekly training
+3 TPE - 3 Free TPE
+8 TPE - Rookie tasks
+3 TPE - Week 1 predictions
+10 TPE - DSFL Training camp
+2 TPE - Rookie tasks 2.0
+2 TPE - Week 2 predictions
TPE Earned: 40
TPE Available: 40
Adjusted Attributes & Traits:
Strength: 60->70 (Used points: 20)
Speed: 50->55 (Used points: 10)
Endurance: 50->55 (Used points: 10)
TPE Available after update: 0
(MIN:60)(MAX:95) Strength: 60
(MIN:45)(MAX:75) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 60
(MIN:35)(MAX:70) Speed: 50
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 90
S30 DSFL Pro Bowl - S33 ISFL Pro Bowl - S39 ISFL All-Pro 2nd Team
Peak TPE: 1354