Updated
Total 209
Banked 1
Total 209
Banked 1
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 15 AC #296 +2 PT #6 +3 Sim Balance Survey +3 Week 16 Predictions +2 Weekly Training Tier 2 +5 Available TPE: 16 Adjusted Attributes & Traits: Agility 54 --> 62 -16 TPE (MIN:60)(MAX:90) Strength: 90 (MIN:50)(MAX:85) Agility: 54 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:75) Speed: 45 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 40 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 224
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 30 S40 Training Camp +15 AC #297 +2 Weekly Training Tier 2 +5 Wiki Update +5 S39 Playoff Predictions +3 Available TPE: 4 Adjusted Attributes & Traits: Agility 62 —> 71 -21TPE Speed 45 —> 50 -5 TPE (MIN:60)(MAX:90) Strength: 90 (MIN:50)(MAX:85) Agility: 71 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:75) Speed: 50 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 40 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 254
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 37 AC #298 +2 Weekly Training Tier 2 +5 Equipment Tier 6 +30 Available TPE: 37 Adjusted Attributes & Traits: (MIN:60)(MAX:90) Strength: 90 (MIN:50)(MAX:85) Agility: 71 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:75) Speed: 50 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 40 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 291
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 15 AC #299 +2 Weekly Training Tier 2 +5 Week 1 Predictions +3 Off-Season Survey +2 Week 2 Predictions +3 Available TPE: 5 Adjusted Attributes & Traits: (MIN:60)(MAX:90) Strength: 90 (MIN:50)(MAX:85) Agility: 71 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:75) Speed: 50 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 40 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 306
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 20 Weekly Training Tier 2 +5 AC #300 +3 Week 3 Predictions +2 Week 4 Predictions +2 Week 5 Predictions +3 Week 6 Predictions +2 PT #1 - Media Mayhem +3 Available TPE: 76 Adjusted Attributes & Traits: (MIN:60)(MAX:90) Strength: 90 (MIN:50)(MAX:85) Agility: 71 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:75) Intelligence: 40 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:55)(MAX:90) Tackling: 70 (MIN:45)(MAX:75) Speed: 50 (MIN:20)(MAX:60) Hands: 20 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:40)(MAX:80) Endurance: 40 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:50)(MAX:90) Competitiveness: 50 Available Traits: BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: Total TPE: 326 |
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