Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 70
TPE Banked: 1
TPE secondary bank: 116
AC #329 +2
AC #330 +2
AC #331 +2
AC #332 +2
AC #333 +2
AC #334 +2
AC #335 +2
AC #336 +2
s43 charity tpe +3
s44 MOP +1
s44 host city +1
s44 fantasy +1
wk1 +5
wk2 +12
wk3 +8
wk4 +7
wk5 +8
wk6 +8
S44 THEFT REGRESSION
777 + 70 = 847 * .4 = 338.8 = 338 TPE loss
338 - (116 (secondary) + 70 (earned) + 1 (not applied)) = 152 to remove
Strength 90 > 85 = 10 * 5 TPE = 50 TPE
Intelligence 65 > 64 = 1 * 2 TPE = 2 TPE
Pass Blocking 90 > 85 = 10 = 5 TPE = 50 TPE
Run Blocking 90 > 85 = 10 * 5 TPE = 50 TPE
Adjusted Attributes & Traits:
(MIN:55)(MAX:90) Strength: 85
(MIN:50)(MAX:80) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:50)(MAX:80) Intelligence: 64
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:75) Speed: 60
(MIN:40)(MAX:70) Hands: 60
(MIN:60)(MAX:100) Pass Blocking: 85
(MIN:55)(MAX:90) Run Blocking: 85
(MIN:50)(MAX:75) Endurance: 65
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:1)(MAX:1) Competitiveness: 1
TPE Available: 0
Available Traits:
TenaciousBlocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE banked: 0
Current TPE: 508
Total Lifetime TPE Spent: 1994
TPE Peak: 1500
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 70
TPE Banked: 1
TPE secondary bank: 116
AC #329 +2
AC #330 +2
AC #331 +2
AC #332 +2
AC #333 +2
AC #334 +2
AC #335 +2
AC #336 +2
s43 charity tpe +3
s44 MOP +1
s44 host city +1
s44 fantasy +1
wk1 +5
wk2 +12
wk3 +8
wk4 +7
wk5 +8
wk6 +8
S44 THEFT REGRESSION
777 + 70 = 847 * .4 = 338.8 = 338 TPE loss
338 - (116 (secondary) + 70 (earned) + 1 (not applied)) = 152 to remove
Strength 90 > 85 = 10 * 5 TPE = 50 TPE
Intelligence 65 > 64 = 1 * 2 TPE = 2 TPE
Pass Blocking 90 > 85 = 10 = 5 TPE = 50 TPE
Run Blocking 90 > 85 = 10 * 5 TPE = 50 TPE
Adjusted Attributes & Traits:
(MIN:55)(MAX:90) Strength: 85
(MIN:50)(MAX:80) Agility: 65
(MIN:1)(MAX:1) Arm: 1
(MIN:50)(MAX:80) Intelligence: 64
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:75) Speed: 60
(MIN:40)(MAX:70) Hands: 60
(MIN:60)(MAX:100) Pass Blocking: 85
(MIN:55)(MAX:90) Run Blocking: 85
(MIN:50)(MAX:75) Endurance: 65
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:1)(MAX:1) Competitiveness: 1
TPE Available: 0
Available Traits:
TenaciousBlocker (req. 90 Strength, 90 Pass Blocking, 90 Run Blocking) (Costs: 150 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE banked: 0
Current TPE: 508
Total Lifetime TPE Spent: 1994
TPE Peak: 1500