Updated!
Total: 824
Bank: 39
Total: 824
Bank: 39
05-04-2024, 07:36 AM
(This post was last modified: 05-06-2024, 01:51 AM by Sonny. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 7 AC #360 +2 S48 Training Camp +3 AC #361 +2 Adjusted Attributes & Traits: TPE Available: 45 (MIN:60)(MAX:95) Strength: 95 (MIN:50)(MAX:80) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 90 (MIN:45)(MAX:70) Speed: 70 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 69 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 831
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 2 AC #362 +2 Adjusted Attributes & Traits: TPE Available: 47 (MIN:60)(MAX:95) Strength: 95 (MIN:50)(MAX:80) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 90 (MIN:45)(MAX:70) Speed: 70 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 69 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 833
05-21-2024, 12:23 AM
(This post was last modified: 05-27-2024, 12:35 AM by Sonny. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 12 $500k Training (w/c 05/20/2024) +3 AC #363 +2 ISFL S48 Claim Week 1 +2 (S47) - Wiki Update Task +5 Adjusted Attributes & Traits: 52 Competitiveness 69 -> 80 (-52) TPE Available: 10 (MIN:60)(MAX:95) Strength: 95 (MIN:50)(MAX:80) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 90 (MIN:45)(MAX:70) Speed: 70 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 845
05-27-2024, 12:35 AM
(This post was last modified: 05-27-2024, 12:38 AM by Sonny. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 5 AC #364 +2 $500k Training (w/c 05/27/2024) +3 Adjusted Attributes & Traits: TPE Available: 15 (MIN:60)(MAX:95) Strength: 95 (MIN:50)(MAX:80) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 90 (MIN:45)(MAX:70) Speed: 70 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 850
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 10 ISFL S48 Claim Week 2 +10 Adjusted Attributes & Traits: TPE Available: 25 (MIN:60)(MAX:95) Strength: 95 (MIN:50)(MAX:80) Agility: 80 (MIN:1)(MAX:1) Arm: 1 (MIN:40)(MAX:80) Intelligence: 75 (MIN:1)(MAX:1) Throwing Accuracy: 1 (MIN:60)(MAX:95) Tackling: 90 (MIN:45)(MAX:70) Speed: 70 (MIN:20)(MAX:50) Hands: 50 (MIN:1)(MAX:1) Pass Blocking: 1 (MIN:1)(MAX:1) Run Blocking: 1 (MIN:55)(MAX:80) Endurance: 80 (MIN:1)(MAX:1) Kick Power: 1 (MIN:1)(MAX:1) Kick Accuracy: 1 (MIN:40)(MAX:80) Competitiveness: 80 Available Traits: BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE) Purchased Traits: Total TPE: 860 |
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