Updated!
Total: 861
Banked: 23
Total: 861
Banked: 23
04-19-2021, 05:05 AM
(This post was last modified: 04-23-2021, 03:39 AM by ConnorM123.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 874 Activity Check + 2 TPE Weekly Training + 5 TPE W10 Predictions + 3 TPE PT3 + 3 TPE Adjusted Attributes & Traits: Competitiveness (54-69) + 30 TPE TPE Banked: 4 (MAX:85) Strength: 85 (MAX:95) Agility: 91 (MAX:1) Arm: 1 (MAX:75) Intelligence: 65 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 80 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 69 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)[url=https://forums.sim-football.com/showthread.php?tid=51&pid=455203#pid455203][/url]
@ConnorM123 Please make sure your math is correct in updates going forward or I cannot process them.
874 TPE, 6 banked
04-26-2021, 03:54 AM
(This post was last modified: 04-29-2021, 03:30 AM by ConnorM123.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 891 W13 Predictions + 3 TPE Activity Check + 2 TPE Weekly Training + 5 TPE W14 Predictions + 2 TPE PT4 + 3 TPE W15 Predictions + 2 TPE Adjusted Attributes & Traits : TPE Banked: 23 (MAX:85) Strength: 85 (MAX:95) Agility: 91 (MAX:1) Arm: 1 (MAX:75) Intelligence: 65 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 80 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 69 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
05-03-2021, 03:56 AM
(This post was last modified: 05-14-2021, 08:17 AM by ConnorM123.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 926 W16 Predictions + 2 TPE Season Predictions + 8 TPE Activity check + 2 TPE Weekly Training + 5 TPE PT5 + 3 TPE Activity Check (W2) + 2 TPE Weekly Training (W2) + 5 TPE Playoff Predictions + 2 TPE Mock Draft + 6 TPE Adjusted Attributes & Traits : TPE Banked: 58 (MAX:85) Strength: 85 (MAX:95) Agility: 91 (MAX:1) Arm: 1 (MAX:75) Intelligence: 65 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 80 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 69 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE)
05-15-2021, 08:44 PM
(This post was last modified: 05-15-2021, 08:58 PM by ConnorM123.)
(05-15-2021, 04:19 PM)Trautner Wrote: @ConnorM123 You have 56 TPE, not 58. Please double check your math going forward.@Trautner I did double check it, total of 35 TPE Earned that week. 891 TPE - 926 = 35 TPE 23 Banked TPE + 35 = 58
05-15-2021, 09:03 PM
(This post was last modified: 05-18-2021, 04:27 AM by ConnorM123.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point 51-70 - costs 2 TPE to go up 1 point 71-80 - costs 5 TPE to go up 1 point 81-90 - costs 10 TPE to go up 1 point 91-95 - costs 15 TPE to go up 1 point 96-100 - costs 25 TPE to go up 1 point TPE Earned: 973 Tier 6 Equipment + 30 TPE Activity Check + 2 TPE Weekly Training + 5 TPE Ultimus Week + 10 TPE Adjusted Attributes & Traits : Competitiveness (69-76) + 32 TPE Intelligence (65-70) + 10 TPE Tackling (80-85) + 50 TPE TPE Banked: 13 (MAX:85) Strength: 85 (MAX:95) Agility: 91 (MAX:1) Arm: 1 (MAX:75) Intelligence: 70 (MAX:1) Throwing Accuracy: 1 (MAX:85) Tackling: 85 (MAX:80) Speed: 80 (MAX:60) Hands: 60 (MAX:1) Pass Blocking: 1 (MAX:1) Run Blocking: 1 (MAX:80) Endurance: 80 (MAX:1) Kick Power: 1 (MAX:1) Kick Accuracy: 1 (MAX:85) Competitiveness: 76 Available Traits: Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE) RoleModel (req. 70 Intelligence) (Costs: 50 TPE) Purchased Traits: SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE) Competitor (req. 75 Endurance) (Costs: 50 TPE) |
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