TPE Earned:
Activity Check 254 +2TPE
Week 5 Predictions +2TPE
Week 6 Predictions +3TPE
Week 7 Predictions +2TPE
Week 8 Predictions +2TPE
Week 9 Predictions +1TPE
Week 10 Predictions +3TPE
Week 11 Predictions +2TPE
Week 12 Predictions +2TPE
Week 13 Predictions +2TPE
Week 14 Predictions +2TPE
PT2 +3TPE
PT3 +3TPE
TPE Earned This Update:
29
Total TPE: 1231
Banked TPE: 56
Adjusted Attributes & Traits:
TPE Spent:
(MIN:30)(MAX:65) Strength: 65 (MAX)
(MIN:55)(MAX:85) Agility: 85 (MAX)
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:60)(MAX:100) Speed: 100 (MAX)
(MIN:55)(MAX:85) Hands: 85 (MAX)
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 90 (MAX)
(MIN:35)(MAX:70) Competitiveness: 70 (MAX)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Activity Check 254 +2TPE
Week 5 Predictions +2TPE
Week 6 Predictions +3TPE
Week 7 Predictions +2TPE
Week 8 Predictions +2TPE
Week 9 Predictions +1TPE
Week 10 Predictions +3TPE
Week 11 Predictions +2TPE
Week 12 Predictions +2TPE
Week 13 Predictions +2TPE
Week 14 Predictions +2TPE
PT2 +3TPE
PT3 +3TPE
TPE Earned This Update:
29
Total TPE: 1231
Banked TPE: 56
Adjusted Attributes & Traits:
TPE Spent:
(MIN:30)(MAX:65) Strength: 65 (MAX)
(MIN:55)(MAX:85) Agility: 85 (MAX)
(MIN:40)(MAX:80) Intelligence: 80 (MAX)
(MIN:60)(MAX:100) Speed: 100 (MAX)
(MIN:55)(MAX:85) Hands: 85 (MAX)
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 90 (MAX)
(MIN:35)(MAX:70) Competitiveness: 70 (MAX)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available Traits:
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)