03-03-2021, 03:42 PM
(This post was last modified: 10-27-2021, 10:30 AM by IceBear32. Edited 1 time in total.)
Activity Check 198 +2 TPE
First Free Training +5 TPE
Rookie PT +12 TPE
Week 16 Predictions +2 TPE
AC #199 +2 TPE
Weekly Training +5 TPE
Ultimus Week + 10 TPE
Wiki Page +10 TPE
Activity Check #200 +2 TPE
Weekly Training + 5 TPE
Activity Check #201 +5 TPE
TPE Earned: 60
Total TPE: 50+55=105
Adjusted Attributes & Traits: 47
25 TPE on Speed: 45-->60
5 TPE on Intelligence 45-->50
5 TPE on Competitiveness 45-->50
6 TPE on Tackling 60 --> 63
6 TPE on Strength 70 --> 73
(MIN:55)(MAX:90) Strength: 70
(MIN:50)(MAX:85) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:85) Intelligence: 45 --> 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 60 -->
(MIN:45)(MAX:80) Speed: 45-->60
(MIN:20)(MAX:65) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:85) Competitiveness: 45 --> 50
Available Traits:
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)
Purchased Traits: None
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
First Free Training +5 TPE
Rookie PT +12 TPE
Week 16 Predictions +2 TPE
AC #199 +2 TPE
Weekly Training +5 TPE
Ultimus Week + 10 TPE
Wiki Page +10 TPE
Activity Check #200 +2 TPE
Weekly Training + 5 TPE
Activity Check #201 +5 TPE
TPE Earned: 60
Total TPE: 50+55=105
Adjusted Attributes & Traits: 47
25 TPE on Speed: 45-->60
5 TPE on Intelligence 45-->50
5 TPE on Competitiveness 45-->50
6 TPE on Tackling 60 --> 63
6 TPE on Strength 70 --> 73
(MIN:55)(MAX:90) Strength: 70
(MIN:50)(MAX:85) Agility: 50
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:85) Intelligence: 45 --> 50
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling: 60 -->
(MIN:45)(MAX:80) Speed: 45-->60
(MIN:20)(MAX:65) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:85) Competitiveness: 45 --> 50
Available Traits:
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 100 TPE)
Purchased Traits: None
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point