(04-17-2018, 01:03 PM)timeconsumer Wrote:Maybe if scrubs like @TheWoZy didn't take cheap deals chasing rings then this problem wouldn't exist!
wait...shit.
Then you should make sure there's a minimum that each player can take.
People always complain on GOMHL about the tightness of the cap, but it's created parity, some good trades, and keeps people from taking stupid deals.
We re-evaluate it every 2 seasons so we have an average dollar amount per TPE in the league (because of growth or decline) that reflects well.
You need 20 to a team and your cap is 100mil? Expect the average to be 5m per person. If you want to create parity and not have a 'huge' contract, you lower the cap to 80m. Now you're averaging 4m a person.
You create a min based off TPE scaling, and you'll see capped (or high TPE earning) players at 5 or 6m, you can only have so many of them. You can't load up a team, but you also can't give the weird 10m contract.
A minimum on all players makes it tight, but improves the league drastically.