Added:
A common thing so far, but a rule against salary cap circumvention, ie not paying the star players like star players. I'm not sure we necessarily need a minimum contract based off TPE, but maybe a "contract guideline based off of TPE, potential, and in game stats" would be really fun to set up. Not to name names (even the Wraiths are guilty of it) but some recent championship squads have been able to maintain their roster, and even add to it in most cases. In real life (I know, risky comparison), championship teams usually have to lose a couple guys because of the salary cap crunch. We rarely see it in the NSFL. This is accomplished by their star players taking minimum contracts. Now I understand, the star players have other sources of income, so they don't need a big contract and just want to help the team out. But it hurts the parity of the league and now wins are more correlated with which team has the most well paying jobs rather than which team has the best skill and strategy.
185
Removed:
Position switches. Again, I get it. It's a simulation league and it's not real life. But we need to revamp the position switches. I get it for S3 when we were getting rid of OL and needed everyone to switch out. But we need to move on from the old system. Here's some thoughts I had:
1) Allow position switches but allow minimal (if any) TPE redistribution. So HB to WR would probably be okay and vise versa. DE to DT yes. LB to DE yes. CB to WR might even work. DE to HB, no way. OL to QB, no way. Keep realism, but allows flexibility for the user and the GM for roster work.
2) Allow position switches as is, but there's a half season or full season penalty. The could be accomplished a couple ways. A) after the switch, their experience in the sim goes to 0. If there's another stat in the sim like "Awareness", it should drop or maybe there's an Intelligence penalty. or B ) For half or a full season, the player who switched can only access 75% of their TPE. Then when the next season starts and they've played a full season at their new position, they have access to their full 100% TPE.
To be honest, I think position switching alone would create some fireworks in this league.
1) Drafting would be revamped. Teams would draft for positional need rather than just who has the highest TPE and position switch them later. Also, if a team does draft best player available, it might cause them to trade positional surplus if they want to run with the rookie. Which leads to point #2
2) I believe trades would increase to fill gaps in rosters. Right now, if there's a hole, we just position switch someone over (looking at you Liberty QB)
3) Restricting position switches may solve the minimum contracts issue because teams will be much more aggressive in free agency if they don't think they can fill roster holes in the draft.
~300
Like:
To be honest, the two points above are my two biggest issues. And the reason why I just wrote way over the 100 word minimum is because I'm passionate about this site. We all are. And that's the reason I like this site. We are all competitive, we all want to win, but deep down, we are all supportive of one another and we all want to see the site succeed and grow. It's very inspiring to be part of and that passion has produced some great projects by very driven people. Things like the NCT, the recruitment drives, the recruitment videos, the podcasts and others were all done because users wanted to do it (and to get paid some fake dollars). The HO has done an incredible job in the past couple of seasons to encourage creativity, transparency, and a great team environment. Really awesome improvements since I joined in S4.
145
A common thing so far, but a rule against salary cap circumvention, ie not paying the star players like star players. I'm not sure we necessarily need a minimum contract based off TPE, but maybe a "contract guideline based off of TPE, potential, and in game stats" would be really fun to set up. Not to name names (even the Wraiths are guilty of it) but some recent championship squads have been able to maintain their roster, and even add to it in most cases. In real life (I know, risky comparison), championship teams usually have to lose a couple guys because of the salary cap crunch. We rarely see it in the NSFL. This is accomplished by their star players taking minimum contracts. Now I understand, the star players have other sources of income, so they don't need a big contract and just want to help the team out. But it hurts the parity of the league and now wins are more correlated with which team has the most well paying jobs rather than which team has the best skill and strategy.
185
Removed:
Position switches. Again, I get it. It's a simulation league and it's not real life. But we need to revamp the position switches. I get it for S3 when we were getting rid of OL and needed everyone to switch out. But we need to move on from the old system. Here's some thoughts I had:
1) Allow position switches but allow minimal (if any) TPE redistribution. So HB to WR would probably be okay and vise versa. DE to DT yes. LB to DE yes. CB to WR might even work. DE to HB, no way. OL to QB, no way. Keep realism, but allows flexibility for the user and the GM for roster work.
2) Allow position switches as is, but there's a half season or full season penalty. The could be accomplished a couple ways. A) after the switch, their experience in the sim goes to 0. If there's another stat in the sim like "Awareness", it should drop or maybe there's an Intelligence penalty. or B ) For half or a full season, the player who switched can only access 75% of their TPE. Then when the next season starts and they've played a full season at their new position, they have access to their full 100% TPE.
To be honest, I think position switching alone would create some fireworks in this league.
1) Drafting would be revamped. Teams would draft for positional need rather than just who has the highest TPE and position switch them later. Also, if a team does draft best player available, it might cause them to trade positional surplus if they want to run with the rookie. Which leads to point #2
2) I believe trades would increase to fill gaps in rosters. Right now, if there's a hole, we just position switch someone over (looking at you Liberty QB)
3) Restricting position switches may solve the minimum contracts issue because teams will be much more aggressive in free agency if they don't think they can fill roster holes in the draft.
~300
Like:
To be honest, the two points above are my two biggest issues. And the reason why I just wrote way over the 100 word minimum is because I'm passionate about this site. We all are. And that's the reason I like this site. We are all competitive, we all want to win, but deep down, we are all supportive of one another and we all want to see the site succeed and grow. It's very inspiring to be part of and that passion has produced some great projects by very driven people. Things like the NCT, the recruitment drives, the recruitment videos, the podcasts and others were all done because users wanted to do it (and to get paid some fake dollars). The HO has done an incredible job in the past couple of seasons to encourage creativity, transparency, and a great team environment. Really awesome improvements since I joined in S4.
145
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