Things to Add:
1. The one thing I would really like to see added to the league is "In Game Experience." In real pro football, game experience has proven to be valuable in player development. It would be nice if we could emulate that some how. For example, we could make in game experience TPE that can only be applied to certain traits (ones that would actually improve with in game experience like intelligence, tackling, etc. but not speed, strength, etc). These would obviously need to be partial TPE or something to ensure we do not have inflation. We could also have this in-game experience TPE only count if the player is watching the game.
2. Maybe this one is because I am new, but I feel like there is so little control in the sims. I am not sure what can be done to change this, but I would like to have a little more playbook control as a team. I am not talking like playing madden or something, just better control of packages and schemes. (This also could be that I haven’t had time to play with the simulator myself. I think the better understanding of it can help both player development and team strategy.)
3. I agree with some of the others who have mentioned a different pay structure. I think it would be fun to make contracts a little more detailed like NFL contracts. Conditions, trade clauses, negotiations, etc. I realize this would probably take significantly more effort, but it would be fun from the individual player perspective.
4. I also am concerned as other are about getting more players for the leagues long term sustainability. So, maybe some bigger incentives for recruitment? I also assume (obviously haven’t been here long) that there are many people who do not stay active. I am not sure how this can be fixed, but higher recruitment should be able to outweigh it. This would also make the drafts more fun and teams could actually have real depth chart competition. Right now, if you are an active you start. But we could easily have cool rotations and competition if we had more guys.
5. I would also love to see the front office’s get expanded past the GMs. Maybe have more specific jobs for each team (analytics, coaching (focus more on strategy), team media person who is responsible for producing team specific content, etc.)
Things to Remove:
1. I agree with the idea of making DLs bots (although I love a good DL). This would help with filling the rosters. And since we do OL bots, DL bots could just make the line competition balanced (basically let the stochastic behavior in the sim work on the line.) This would push actives out to positions where a lot more types can be made. On Lucha, we have almost no active DBs, but DBs could have many interesting individual traits (press guys, zone guys, ball hawks, etc.). This could also help us restrict where bot players are allowed to be played. This could make a huge difference in competition and potentially depth (as I discussed in the adding section).
Ready to be Graded
1. The one thing I would really like to see added to the league is "In Game Experience." In real pro football, game experience has proven to be valuable in player development. It would be nice if we could emulate that some how. For example, we could make in game experience TPE that can only be applied to certain traits (ones that would actually improve with in game experience like intelligence, tackling, etc. but not speed, strength, etc). These would obviously need to be partial TPE or something to ensure we do not have inflation. We could also have this in-game experience TPE only count if the player is watching the game.
2. Maybe this one is because I am new, but I feel like there is so little control in the sims. I am not sure what can be done to change this, but I would like to have a little more playbook control as a team. I am not talking like playing madden or something, just better control of packages and schemes. (This also could be that I haven’t had time to play with the simulator myself. I think the better understanding of it can help both player development and team strategy.)
3. I agree with some of the others who have mentioned a different pay structure. I think it would be fun to make contracts a little more detailed like NFL contracts. Conditions, trade clauses, negotiations, etc. I realize this would probably take significantly more effort, but it would be fun from the individual player perspective.
4. I also am concerned as other are about getting more players for the leagues long term sustainability. So, maybe some bigger incentives for recruitment? I also assume (obviously haven’t been here long) that there are many people who do not stay active. I am not sure how this can be fixed, but higher recruitment should be able to outweigh it. This would also make the drafts more fun and teams could actually have real depth chart competition. Right now, if you are an active you start. But we could easily have cool rotations and competition if we had more guys.
5. I would also love to see the front office’s get expanded past the GMs. Maybe have more specific jobs for each team (analytics, coaching (focus more on strategy), team media person who is responsible for producing team specific content, etc.)
Things to Remove:
1. I agree with the idea of making DLs bots (although I love a good DL). This would help with filling the rosters. And since we do OL bots, DL bots could just make the line competition balanced (basically let the stochastic behavior in the sim work on the line.) This would push actives out to positions where a lot more types can be made. On Lucha, we have almost no active DBs, but DBs could have many interesting individual traits (press guys, zone guys, ball hawks, etc.). This could also help us restrict where bot players are allowed to be played. This could make a huge difference in competition and potentially depth (as I discussed in the adding section).
Ready to be Graded
[OPTION]Position: K/P
[OPTION]Archetype: Accurate
[OPTION]College: University of South Carolina
[OPTION]Nicknames: The Notorious D.U.G.
[OPTION]------------------------------------------------------------
[OPTION] Team History
[OPTION] S19 - Myrtle Beach Buccaneers
[OPTION] S20 - Tijuana Luchadores
[OPTION] S21 to S24 - Yellowknife Wraiths
[OPTION] S25 to S31 - New York Silverbacks
[OPTION]------------------------------------------------------------
[OPTION] Regular Season Stats
[OPTION] ---- Kicking Stats ----
[OPTION] S19 - 2 GP, 4 XPM, 5 XPA, 80.0%, 3 FGM, 5 FGA, 60.0%, 41 Long, 13 PTs
[OPTION] S20 - 14 GP, 18 XPM, 20 XPA, 90.0%, 19 FGM 21 FGA, 90.5%, 49 Long, 75 PTs
[OPTION] S21 - 13 GP, 34 XPM, 36 XPA, 94.4%, 17 FGM 21 FGA, 81.0%, 50 Long, 85 PTs
[OPTION] S22 - 13 GP, 43 XPM, 46 XPA, 93.5%, 27 FGM, 28 FGA, 96.4%, 56 Long, 124 PTs
[OPTION] S23 - 16 GP, 38 XPM, 39 XPA, 97.4%, 34 FGM, 36 FGA, 94.4%, 57 Long, 140 PTs
[OPTION] S24 - 16 GP, 39 XPM, 42 XPA, 92.9%, 20 FGM, 20 FGA, 100%, 52 Long, 99 PTs
[OPTION] S25 - 16 GP, 37 XPM, 38 XPA, 97.4%, 30 FGM, 32 FGA, 93.8%, 51 Long, 127 PTs
[OPTION] S26 - 16 GP, 34 XPM, 37 XPA, 91.9%, 25 FGM, 25 FGA, 100%, 47 Long, 109 PTs
[OPTION] S27 - 16 GP, 34 XPM, 34 XPA, 100%, 19 FGM, 22 FGA, 86.4%, 51 Long, 91 PTs
[OPTION] S28 - 16 GP, 33 XPM, 34 XPA, 97.1%, 39 FGM, 42 FGA, 92.9%, 55 Long, 150 Pts
[OPTION] S29 - 16 GP, 50 XPM, 52 XPA, 96.21%, 25 FGM, 33 FGA, 75.9%, 55 Long, 125 Pts
[OPTION] S30 - 16 GP, 46 XPM, 46 XPA, 100%, 24 FGM, 29 FGA, 88.9%, 56 Long, 118 Pts
[OPTION] S31 - 16 GP, 38 XPM, 38 XPA, 100%, 28 FGM, 33 FGA, 84.8%, 56 Long, 122 Pts
[OPTION] ---- Punting Stats ----
[OPTION] S20 - 14 GP, 91 Punts, 4138 Yds, 45.5 Avg, 18 Inside 20, 63 Long
[OPTION] S21 - 13 GP, 78 Punts, 3682 Yds, 47.2 Avg, 7 Inside 20, 71 Long
[OPTION] S22 - 13 GP, 73 Punts, 3383 Yds, 46.3 Avg, 16 Inside 20, 71 Long
[OPTION] S23 - 16 GP, 93 Punts, 4400 Yds, 47.3 Avg, 19 Inside 20, 72 Long
[OPTION] S24 - 16 GP, 95 Punts, 4433 Yds, 46.7 Avg, 18 Inside 20, 72 Long
[OPTION] S25 - 16 GP, 113 Punts, 5337 Yds, 47.2 Avg, 23 Inside 20, 72 Long
[OPTION] S26 - 16 GP, 96 Punts, 4606 Yds, 48 Avg, 15 Inside 20, 73 Long
[OPTION] S27 - 16 GP, 97 Punts, 4472 Yds, 46.1 Avg, 39 Inside 20, 69 Long
[OPTION] S28 - 16 GP, 89 Punts, 4231 Yds, 47.5 Avg, 39 Inside 20, 67 Long
[OPTION] S29 - 16 GP, 76 Punts, 3475 Yds, 45.7 Avg, 31 Inside 20, 68 Long
[OPTION] S30 - 16 GP, 72 Punts, 3341 Yds, 46.4 Avg, 28 Inside 20, 68 Long
[OPTION] S31 - 16 GP, 88 Punts, 4040 Yds, 45.9 Avg, 39 Inside 20, 65 Long
[OPTION]------------------------------------------------------------
[OPTION] Playoff Stats
[OPTION] ---- Kicking Stats ----
[OPTION] S19 - 1 GP, 2 XPM, 2 XPA, 100%, 1 FGM, 1 FGA, 100%, 18 Long, 5 PTs
[OPTION] S21 - 3 GP, 6 XPM, 7 XPA, 85.7%, 5 FGM, 5 FGA, 100%, 49 Long, 21 PTs
[OPTION] S22 - 1 GP, 1 XPM, 1 XPA, 100%, 3 FGM, 4 FGA, 75%, 38 Long, 10 PTs
[OPTION] S23 - 2 GP, 6 XPM, 6 XPA, 100%, 3 FGM, 4 FGA, 75%, 57 Long, 15 PTs
[OPTION] S26 - 1 GP, 5 XPM, 5 XPA, 100%, 0 FGM, 0 FGA, 100%, 0 Long, 5 PTs
[OPTION] S28 - 1 GP, 1 XPM, 1 XPA, 100%, 1 FGM, 1 FGA, 100%, 39 Long, 4 PTs
[OPTION] S29 - 3 GP, 10 XPM, 10 XPA, 100%, 9 FGM, 9 FGA, 100%, 51 Long, 37 PTs
[OPTION] S30 - 2 GP, 5 XPM, 5 XPA, 100%, 3 FGM, 3 FGA, 100%, 49 Long, 14 PTs
[OPTION] ---- Punting Stats ----
[OPTION] S21 - 3 GP, 25 Punts, 1150 Yds, 46.0 Avg, 2 Inside 20, 64 Long
[OPTION] S22 - 1 GP, 6 Punts, 247 Yds, 41.2 Avg, 0 Inside 20, 57 Long
[OPTION] S23 - 2 GP, 11 Punts, 493 Yds, 44.8 Avg, 1 Inside 20, 60 Long
[OPTION] S26 - 1 GP, 9 Punts, 422 Yds, 46.9 Avg, 2 Inside 20, 70 Long
[OPTION] S28 - 1 GP, 4 Punts, 163 Yds, 40.8 Avg, 1 Inside 20, 46 Long
[OPTION] S29 - 3 GP, 11 Punts, 489 Yds, 43.2 Avg, 1 Inside 20, 53 Long
[OPTION] S30 - 2 GP, 8 Punts, 391 Yds, 48.9 Avg, 3 Inside 20, 63 Long
[OPTION]------------------------------------------------------------
[OPTION] Trophy Case and Awards
[OPTION] 1x Kicker of The Year (S22)
[OPTION] 2x Punter of The Year (S25, S28)
[OPTION] 4x Pro Bowl (S22, S24, S25, S28)
[OPTION] 2x Ultimus Champion (S23, S29)
[OPTION] 2x NSFC Champion (S21, S23)
[OPTION] 1x ASFC Champion (S29)
[OPTION] 2x DSFL OPoTG
[OPTION]------------------------------------------------------------
[OPTION] Other Accomplishments
[OPTION] Tied Playoff Field Goal Length Record (57 yards in S23)
[OPTION] Team USA Member (S22, S23, S25, S26)
[OPTION] S24 Charity Tournament Champion (Atlanta Pink Ponies)
[OPTION]------------------------------------------------------------
[OPTION]Position: LB/DE
[OPTION]Archetype: Power Rusher Turned Speed Rusher
[OPTION]College: Rensselaer Polytechnic Institute
[OPTION]------------------------------------------------------------
[OPTION] Team History
[OPTION] S7 - Tijuana Luchadores
[OPTION] S8 to S13 - San Jose Sabercats
[OPTION] S14 to S18 - Baltimore Hawks
[OPTION] S19 - Arizona Outlaws
[OPTION]------------------------------------------------------------
[OPTION] Regular Season Stats
[OPTION] S7 - Tijuana - 45 Tck, 6 Sacks, 1 TFL, 0 Int, 8 PD, 0 FF, 0 FR
[OPTION] S8 - San Jose - 73 Tck, 2 Sacks, 7 TFL, 0 Int, 6 PD, 0 FF, 0 FR
[OPTION] S9 - San Jose - 88 Tck, 4 Sacks, 2 TFL, 2 Int, 4 PD, 1 FF, 1 FR
[OPTION] S10 - San Jose - 117 Tck, 2 Sacks, 2 TFL, 1 Int, 1 PD, 0 FF, 1 FR
[OPTION] S11 - San Jose - 114 Tck, 5 Sacks, 1 TFL, 0 Int, 5 PD, 2 FF, 1 FR
[OPTION] S12 - San Jose - 40 Tck, 4 Sacks, 9 TFL, 0 Int, 13 PD, 0 FF, 0 FR*
[OPTION] S13 - San Jose - 26 Tck, 1 Sack, 4 TFL, 0 Int, 0 PD, 0 FF, 0 FR*
[OPTION]S14 - Baltimore - 90 Tck, 10 Sacks, 1 TFL, 0 Int, 14 PD, 1 FF, 0 FR
[OPTION]S15 - Baltimore - 96 Tck, 12 Sacks, 1 TFL, 0 Int, 15 PD, 0 FF, 0 FR
[OPTION]S16 - Baltimore - 105 Tck, 10 Sacks, 0 TFL, 0 Int, 16 PD, 2 FF, 2 FR
[OPTION]S17 - Baltimore - 89 Tck, 9 Sacks, 2 TFL, 0 Int, 3 PD, 1 FF, 0 FR
[OPTION]S18 - Baltimore - 85 Tck, 8 Sacks, 0 TFL, 1 Int, 16 PD, 0 FF, 1 FR
[OPTION]S19 - Arizona - 97 Tck, 3 Sacks, 0 TFL, 0 Int, 3 PD, 0 FF, 1 FR
[OPTION] *Season played as DE instead of LB
[OPTION]------------------------------------------------------------
[OPTION] Playoff Stats
[OPTION]S7 - Tijuana - 15 Tck, 2 Sacks, 0 TFL, 0 Int, 0 PD (2 games)
[OPTION]S12 - San Jose - 0 Tck, 0 Sacks, 0 TFL, 0 Int, 0 PD (1 game)
[OPTION]S13 - San Jose - 5 Tck, 1 Sack, 0 TFL, 0 Int, 0 PD (1 game)
[OPTION]S14 - Baltimore - 8 Tck, 2 Sacks, 0 TFL, 0 Int, 1 PD (1 game)
[OPTION]S15 - Baltimore - 13 Tck, 3 Sacks, 0 TFL, 1 Int, 2 PD (2 games)
[OPTION]S17 - Baltimore - 19 Tck, 2 Sacks, 0 TFL, 0 Int, 1 PD (3 games)
[OPTION]S18 - Baltimore - 14 Tck, 1 Sacks, 1 FF, 0 Int, 1 PD (2 games)
[OPTION]------------------------------------------------------------
[OPTION] Trophy Case and Awards
[OPTION] Tijuana Luchadores Ring of Honor (S24 class)
[OPTION] 5x Pro Bowl (S10, S14, S15, S16, S18)
[OPTION] 1x Ultimus Champion (S15)
[OPTION] 2x NSFL NSFC Champion (S15, S17)
[OPTION] 16x Defensive Player of the Game
[OPTION] 1x DSFL SFC Champion (S7)
[OPTION] 1000+ Tackle Club
[OPTION]------------------------------------------------------------
[OPTION] Front Office History
[OPTION] S8 to S12 - Co-GM of Tijuana Luchadores (Co-GM: nunccoepi)
[OPTION] S13 - Head Coach of San Jose Sabercats
[OPTION] S14 to S17- Co-GM of Baltimore Hawks (Co-GM: nunccoepi)
[OPTION]------------------------------------------------------------
[OPTION] Trophy/Award Case
[OPTION] 1x Ultimus Champion (S15)
[OPTION] 2x NSFL NSFC Champion (S15, S17)
[OPTION] 3x Ultimini Champion (S8, S9, S10)
[OPTION] 4x DSFL SFC Champion (S8, S9, S10, S11)
[OPTION] 3x DSFL Co-GM of the Year (S8, S9, S10)
[OPTION]------------------------------------------------------------
[OPTION] Overall Stats
[OPTION] Regular Season 85-40
[OPTION] Post Season 11-5
[OPTION]------------------------------------------------------------
[OPTION] Regular Season Stats
[OPTION] S8 - TIJ - 8-6 - 2nd in SFC Division - Made Playoffs
[OPTION] S9 - TIJ - 10-4 - 1st in SFC Division - Made Playoffs
[OPTION] S10 - TIJ - 10-4 - 1st in SFC Division - Made Playoffs
[OPTION] S11 - TIJ - 5-9 - 2nd in SFC Division - Made Playoffs
[OPTION] S12 - TIJ - 9-5 - 1st in SFC Division - Made Playoffs
[OPTION] S13 - SJS - 12-2 - 1st in ASFC Division - Made Playoffs
[OPTION]S14 - BAL - 11-3 - 1st in NSFC Division - Made Playoffs
[OPTION]S15 - BAL - 12-2 - 1st in NSFC Division - Made Playoffs
[OPTION]S16 - BAL - 7-6 - 4th in NSFC Division
[OPTION]S17 - BAL - 8-5 -2nd in NSFC Division - Made Playoffs
[OPTION]------------------------------------------------------------
[OPTION] Post Season Stats
[OPTION] S8 - TIJ - 2-0 - Won Ultimini
[OPTION] S9 - TIJ - 2-0 - Won Ultimini
[OPTION] S10 - TIJ - 2-0 - Won Ultimini
[OPTION] S11 - TIJ - 1-1 - Lost Ultimini
[OPTION] S12 - TIJ - 0-1 - Lost in SFC Championship
[OPTION] S13 - SJS - 0-1 - Lost in ASFC Championship
[OPTION] S14 - BAL - 0-1 - Lost in NSFC Championship
[OPTION] S15 - BAL - 2-0 - Won Ultimus
[OPTION] S16 - Did not make playoffs
[OPTION] S17 - BAL - 2-1 - Lost Ultimus
[OPTION]------------------------------------------------------------
[OPTION] Other Career Achievements
[OPTION] Lead Tijuana to first Franchise Ultimini (S8)
[OPTION] First DSFL Franchise to win 3 Ultimini's in a row (S10)
[OPTION] GMed the only shutout in Ultimus History (S15)
[OPTION] Created QuickKetchup Strategy Testing
[OPTION] Co-GM of Great Lakes Dragons in S24 Charity Tournament