(06-11-2017, 12:19 PM)Bengals1Fan Wrote:1. The game does not always sim the way that the stats work, there is an element of randomness. This is why in the WFL we had the number one seeds go down in the playoffs a few times. If they aren't game breaking, just good. Why the F*$k did you feel the need to bring it up? It sounds to me like they are, but you have no way of fixing this for the year because the Otters drafted specifically to play this way because there was no rule against it (Shout-Out the Otters staff for finding that Loophole).I haven't looked, but if I had to guess, the Otters would win their two games because their DT's wrecked havoc, and the offense did the same thing in both games. That's my guess.I felt the need to bring it up because it was something people noticed. DTs leading in sacks across the board. I considered putting a change in immediately but it was too close to the regular season to realistically expect to implement and ask the current DTs to update their builds before being updated.
2. The problem here is you're grading based on the person's skill level. I got a 4/5 on one of my graphics because it was washed out (or something idk seemed dumb to me) and other people are getting 5's for slapping some text with a stroke on a picture. I agree with Blaze who said graphic grading is getting way to easy. If the sig is not good, it doesn't deserve a 5 in my opinion. People new to graphics want to get better, not to stroke their ego. That's the issue with the GFX grading.
As far as grafx go I'm going to wait to hear what our grafx head, @NUCK has to say regarding the points brought up.