Archetype Change
Pending my most recent article grading see here (2274 words), I will be changing:
REDZONE THREAT to SPEED RECEIVER
New height: 6'3"
New Weight: 208 lbs
TPE SPENT
Player Attributes
Strength: 45 > 75 (70 TPE)
Agility: 55 > 71 (35 TPE)
Arm: 1
Intelligence: 40 > 80 (100 TPE)
Throwing Accuracy: 1
Tackling: 20
Speed: 60 > 90 (170 TPE)
Hands: 65 > 90 (160 TPE)
Pass Blocking: 20
Run Blocking: 20
Endurance: 65 > 86 (120 TPE)
Kick Power: 1
Kick Accuracy: 1
TOTAL TPE SPENT: 655
TPE REQUIRED TO KEEP: 327.5 (I am keeping 330)
Speed (70 > 92) = 10 * 5 TPE + 10 * 10 TPE + 2 * 15 TPE = 180 TPE
Hands (55 > 87) = 15 * 2 TPE + 10 * 5 TPE + 7 * 10 TPE = 150 TPE
REMAINING TPE TO DISTRIBUTE: 325
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-100 - costs 15 TPE to go up 1 point
Strength (25 > 50) = 25 * 1 TPE = 25 TPE
Intelligence (40 > 70) = 10 * 1 TPE + 20 * 2 TPE = 50 TPE
Speed (92 > 100) = 8 * 15 TPE = 120 TPE
Endurance (60 > 86) = 10 * 2 TPE + 10 * 5 TPE + 6 * 10 TPE = 130
Player Attributes
(MAX: 65) Strength: 50
(MAX: 90) Agility: 65
(MAX: 25) Arm: 1
(MAX: 80) Intelligence: 70
(MAX: 25) Throwing Accuracy: 1
(MAX: 35) Tackling: 20
(MAX: 100) Speed: 100 (MAXED)
(MAX: 90) Hands: 87
(MAX: 35) Pass Blocking: 20
(MAX: 35) Run Blocking: 20
(MAX: 100) Endurance: 86
(MAX: 25) Kick Power: 1
(MAX: 25) Kick Accuracy: 1
Pending my most recent article grading see here (2274 words), I will be changing:
REDZONE THREAT to SPEED RECEIVER
New height: 6'3"
New Weight: 208 lbs
TPE SPENT
Player Attributes
Strength: 45 > 75 (70 TPE)
Agility: 55 > 71 (35 TPE)
Arm: 1
Intelligence: 40 > 80 (100 TPE)
Throwing Accuracy: 1
Tackling: 20
Speed: 60 > 90 (170 TPE)
Hands: 65 > 90 (160 TPE)
Pass Blocking: 20
Run Blocking: 20
Endurance: 65 > 86 (120 TPE)
Kick Power: 1
Kick Accuracy: 1
TOTAL TPE SPENT: 655
TPE REQUIRED TO KEEP: 327.5 (I am keeping 330)
Speed (70 > 92) = 10 * 5 TPE + 10 * 10 TPE + 2 * 15 TPE = 180 TPE
Hands (55 > 87) = 15 * 2 TPE + 10 * 5 TPE + 7 * 10 TPE = 150 TPE
REMAINING TPE TO DISTRIBUTE: 325
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-100 - costs 15 TPE to go up 1 point
Strength (25 > 50) = 25 * 1 TPE = 25 TPE
Intelligence (40 > 70) = 10 * 1 TPE + 20 * 2 TPE = 50 TPE
Speed (92 > 100) = 8 * 15 TPE = 120 TPE
Endurance (60 > 86) = 10 * 2 TPE + 10 * 5 TPE + 6 * 10 TPE = 130
Player Attributes
(MAX: 65) Strength: 50
(MAX: 90) Agility: 65
(MAX: 25) Arm: 1
(MAX: 80) Intelligence: 70
(MAX: 25) Throwing Accuracy: 1
(MAX: 35) Tackling: 20
(MAX: 100) Speed: 100 (MAXED)
(MAX: 90) Hands: 87
(MAX: 35) Pass Blocking: 20
(MAX: 35) Run Blocking: 20
(MAX: 100) Endurance: 86
(MAX: 25) Kick Power: 1
(MAX: 25) Kick Accuracy: 1