(07-15-2017, 12:45 AM)Symmetrik Wrote:The main issue I have is with the bolded part. Why is that a thing? Why do we have to designate a "full week of GFX participation"? Why does GFX participation need to be something that can be "filled" in a week? Why can't GFX participation just be as much as you want any given week? I just ask that the participation aspect be the same as media participation. There's no limit to length or number of articles you can post in a week.
As for this point, I believe that unlimited GFX would be too easy to abuse at the lower end. People could pump out mediocre GFX and receive as much money or even more money than somebody spending more time who creates fewer GFX at a higher level.
We wouldn't be able to tell for sure what is a purposeful lack of effort vs. what is someone who just isn't that good at GFX yet, who is trying to improve vs. who settles for mediocrity to maximize monetary gains.
Some people wouldn't see a point in improving and trying to create at the highest level possible. Why spend 30 minutes on a great piece when you can make a mediocre piece in 10 minutes and get the same payout?
Now of course we could just make better GFX worth more money, so that submitting a bunch of trash wouldn't make one better off than a few good pieces, but that brings back the fact that GFX is highly subjective, and it would be hard to define what good work is (similar to our issue with the 1-5 scale).
People could abuse this system and turn GFX into a printing press. While I would love to allow people to submit as much as they want, right now it would be much too easy to abuse.
If anybody can think of a way to allow unlimited GFX without being able to break the system, I'd love to hear.
The user formerly known as xdave2456