Prompt 14:
So here is a recap summary of Rean Schwarzer and Tijuana's season this year. Overall for Tijuana this season was a success even though it ended in a way none of us wanted (blown out in the ultimini 40-0). Through the regular season we ended up at 9 and 5 finishing second in the division due to tiebreakers. The season didn't start very well where we went 2-4 in our first games averaging a measly 15.83 points per game while allowing 26 points per game, obviously not a recipe for success there. Once we hit week 7 Tijuana turned on the jets to finish the season 7-1 scoring a whopping 31 points per game and allowing just 20 points per game, which is a nice finish on our way to the playoffs. The biggest missed opportunity I feel we left on the table is the handful of close losses on the season, (Week 5 14-13, Week 6 27-24), and our one loss in the final streak of the season (week 13 30-23). If we had won any of those games Tijuana would have had the number 1 seed in the division as well as having homefield advantage for the playoffs including the Ultimini(sim needs to find a way to do a neutral field badly).Minnesota was a juggernaut on the year but it likely would have been much more competitive at least if we had the homefield considering we managed to beat them at home in week 11 during our 6 game win streak near the end of the season. I fully expect Tijuana to have a good draft and another very solid season next year should get to the playoffs, and then who knows what will happen, which I will unfortunately not be a part of as a player due to being called up to the Orange County Otters over this offseason.
For my player's season (Rean Schwarzer). I would overall call it a successful season, I unfortunately didn't end up forcing a turnover until week 11 this season, and finished with just 2 interceptions as well as leading the league in completion percentage (hung around 54% I believe until about week 11). While it wasn't as good as a season as last year, 5 interceptions, led the DSFL in completion percentage allowed and led the league in PD's, I feel this season was good enough to be in the top 5 CB's of the league. Overall I was satisfied with how I did overall, just wished I could have had a few more interceptions during the year to take my play from really good to great, and it could have really helped in some of those close games I mentioned earlier for Tijuana.
21. Now off to the fun discussion of the sim, first of all there are definitely positives to the new sim over the older one, there is much more strategic options to my knowledge from talking to my gm's which makes the game planning aspect so much more important
It feels like there is some potential much more in terms of stats for certain players which doesn't feel as genuine or earned potentially as it might have used to be considering I just started in the league and in my first season in the DSFL I was one PD off of tying the DSFL record for a single season, I managed 31 while the leader had 32. On the same note though, all of the top 11 record holders except for one are from year 2042 on, yeah that is all within the previous 3 seasons so all of them with the new sim. On another note William Lim with Colorado had over 1900 receiving yards, and Kai Sakura had over 1800 yards, with 23 touchdowns receiving between both of them.
While I am biased considering I started with this sim only with not being here very long, I feel there are a lot of improvements that can be mad on the sim, but overall it's probably beneficial that we are on the new sim now.
25. If any of my positions that I have had in my short time in the league weren't available (RB, CB, S) weren't available I probably would have picked an offensive lineman. The first reason I would think about offensive lineman would be it can really either hold an offense down or have the ability to let it shine. If there are always defenders in the backfield applying pressure and stuffing runs it's hard to get anything going consistently. By having good offensive lineman on a team it will let plays develop better and give the players time to make correct decisions and shine. I feel it is one of the most team first positions as well, since when you do well it helps the entire team out while at the same time it's not like you can really get any stats for it. I think it would be fun to be able to make an impact in ways that might not be as evident to others since you probably don't get a ton of people playing it since it isn't one of the "glory" positions, such as many of the skill positions you get a lot more people interested since you can see the impact of how you are doing in a much easier way.
So here is a recap summary of Rean Schwarzer and Tijuana's season this year. Overall for Tijuana this season was a success even though it ended in a way none of us wanted (blown out in the ultimini 40-0). Through the regular season we ended up at 9 and 5 finishing second in the division due to tiebreakers. The season didn't start very well where we went 2-4 in our first games averaging a measly 15.83 points per game while allowing 26 points per game, obviously not a recipe for success there. Once we hit week 7 Tijuana turned on the jets to finish the season 7-1 scoring a whopping 31 points per game and allowing just 20 points per game, which is a nice finish on our way to the playoffs. The biggest missed opportunity I feel we left on the table is the handful of close losses on the season, (Week 5 14-13, Week 6 27-24), and our one loss in the final streak of the season (week 13 30-23). If we had won any of those games Tijuana would have had the number 1 seed in the division as well as having homefield advantage for the playoffs including the Ultimini(sim needs to find a way to do a neutral field badly).Minnesota was a juggernaut on the year but it likely would have been much more competitive at least if we had the homefield considering we managed to beat them at home in week 11 during our 6 game win streak near the end of the season. I fully expect Tijuana to have a good draft and another very solid season next year should get to the playoffs, and then who knows what will happen, which I will unfortunately not be a part of as a player due to being called up to the Orange County Otters over this offseason.
For my player's season (Rean Schwarzer). I would overall call it a successful season, I unfortunately didn't end up forcing a turnover until week 11 this season, and finished with just 2 interceptions as well as leading the league in completion percentage (hung around 54% I believe until about week 11). While it wasn't as good as a season as last year, 5 interceptions, led the DSFL in completion percentage allowed and led the league in PD's, I feel this season was good enough to be in the top 5 CB's of the league. Overall I was satisfied with how I did overall, just wished I could have had a few more interceptions during the year to take my play from really good to great, and it could have really helped in some of those close games I mentioned earlier for Tijuana.
21. Now off to the fun discussion of the sim, first of all there are definitely positives to the new sim over the older one, there is much more strategic options to my knowledge from talking to my gm's which makes the game planning aspect so much more important
It feels like there is some potential much more in terms of stats for certain players which doesn't feel as genuine or earned potentially as it might have used to be considering I just started in the league and in my first season in the DSFL I was one PD off of tying the DSFL record for a single season, I managed 31 while the leader had 32. On the same note though, all of the top 11 record holders except for one are from year 2042 on, yeah that is all within the previous 3 seasons so all of them with the new sim. On another note William Lim with Colorado had over 1900 receiving yards, and Kai Sakura had over 1800 yards, with 23 touchdowns receiving between both of them.
While I am biased considering I started with this sim only with not being here very long, I feel there are a lot of improvements that can be mad on the sim, but overall it's probably beneficial that we are on the new sim now.
25. If any of my positions that I have had in my short time in the league weren't available (RB, CB, S) weren't available I probably would have picked an offensive lineman. The first reason I would think about offensive lineman would be it can really either hold an offense down or have the ability to let it shine. If there are always defenders in the backfield applying pressure and stuffing runs it's hard to get anything going consistently. By having good offensive lineman on a team it will let plays develop better and give the players time to make correct decisions and shine. I feel it is one of the most team first positions as well, since when you do well it helps the entire team out while at the same time it's not like you can really get any stats for it. I think it would be fun to be able to make an impact in ways that might not be as evident to others since you probably don't get a ton of people playing it since it isn't one of the "glory" positions, such as many of the skill positions you get a lot more people interested since you can see the impact of how you are doing in a much easier way.