10-28-2021, 11:02 AM
(This post was last modified: 10-30-2021, 08:14 AM by Troen. Edited 1 time in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE prior to update: 974
(Lifetime TPE prior to update: 1992)
TPE banked prior to update: 4
TPE earned:
Week 231 activity check +2
Week 231 paid training +5
S31 week 16 predictions +3
S31 fantasy +5
S31 PT5 +3
S31 season predictions +7
-----
TPE earned: 25
Pre-regression TPE total: 999
S32 regression:
Current TPE prior to regression: 999
40% - 399.6 - round down to 399
399 due for regression - 29 available = 370 remaining to regress
Strength: -60 TPE, 90 => 84 = 310 remaining to regress
Agility: -50 TPE, 85 => 80 = 260 remaining to regress
Intelligence: -25 TPE, 75 => 70 = 235 remaining to regress
Tackling: -150 TPE, 90 => 70 = 85 remaining to regress
Endurance: -30 TPE, 77 => 71 = 55 remaining to regress
Competitiveness: -55 TPE, 81 => 71 = 0 remaining to regress
Available post-regression TPE subtotal: 0
Post-regression TPE earned:
Week 232 activity check +2
Week 232 paid training +5
-----
TPE earned: 7
Available TPE subtotal: 7
Post-regression adjusted attributes
None
-----
TPE spent: 0
Ending current total TPE: 607
(Ending lifetime TPE: 2024)
Ending TPE banked: 7
Attributes after update
(MAX:90) Strength: 84
(MAX:85) Agility: 80
(MAX:1) Arm: 1
(MAX:75) Intelligence: 70
(MAX:1) Throwing Accuracy: 1
(MAX:90) Tackling: 70
(MAX:75) Speed: 75
(MAX:60) Hands: 20
(MAX:1) Pass Blocking: 1
(MAX:1) Run Blocking: 1
(MAX:80) Endurance: 71
(MAX:1) Kick Power: 1
(MAX:1) Kick Accuracy: 1
(MAX:90) Competitiveness: 71
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE prior to update: 974
(Lifetime TPE prior to update: 1992)
TPE banked prior to update: 4
TPE earned:
Week 231 activity check +2
Week 231 paid training +5
S31 week 16 predictions +3
S31 fantasy +5
S31 PT5 +3
S31 season predictions +7
-----
TPE earned: 25
Pre-regression TPE total: 999
S32 regression:
Current TPE prior to regression: 999
40% - 399.6 - round down to 399
399 due for regression - 29 available = 370 remaining to regress
Strength: -60 TPE, 90 => 84 = 310 remaining to regress
Agility: -50 TPE, 85 => 80 = 260 remaining to regress
Intelligence: -25 TPE, 75 => 70 = 235 remaining to regress
Tackling: -150 TPE, 90 => 70 = 85 remaining to regress
Endurance: -30 TPE, 77 => 71 = 55 remaining to regress
Competitiveness: -55 TPE, 81 => 71 = 0 remaining to regress
Available post-regression TPE subtotal: 0
Post-regression TPE earned:
Week 232 activity check +2
Week 232 paid training +5
-----
TPE earned: 7
Available TPE subtotal: 7
Post-regression adjusted attributes
None
-----
TPE spent: 0
Ending current total TPE: 607
(Ending lifetime TPE: 2024)
Ending TPE banked: 7
Attributes after update
(MAX:90) Strength: 84
(MAX:85) Agility: 80
(MAX:1) Arm: 1
(MAX:75) Intelligence: 70
(MAX:1) Throwing Accuracy: 1
(MAX:90) Tackling: 70
(MAX:75) Speed: 75
(MAX:60) Hands: 20
(MAX:1) Pass Blocking: 1
(MAX:1) Run Blocking: 1
(MAX:80) Endurance: 71
(MAX:1) Kick Power: 1
(MAX:1) Kick Accuracy: 1
(MAX:90) Competitiveness: 71
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
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