02-04-2022, 07:47 PM
(This post was last modified: 08-11-2022, 04:30 PM by Troen. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE prior to update: 50
TPE banked prior to update: 0
TPE earned:
Week 245 activity check +2
Week 245 paid training +5
S32 charity milestone TPE +6
S34 PT4 +3
Week 246 activity check +2
Week 246 paid training +5
S34 week 13 predictions +3
S34 week 14 predictions +2
S34 week 15 predictions +3
-----
TPE earned: 31
Available TPE subtotal: 31
Adjusted attributes
Strength: 20 TPE, 60 => 70
Speed: 10 TPE, 65 => 70
-----
TPE spent: 30
Ending current total TPE: 81
Ending TPE banked: 1
Attributes after update
(MIN:55)(MAX:85) Strength: 70
(MIN:55)(MAX:95) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 55
(MIN:50)(MAX:80) Speed: 70
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE prior to update: 50
TPE banked prior to update: 0
TPE earned:
Week 245 activity check +2
Week 245 paid training +5
S32 charity milestone TPE +6
S34 PT4 +3
Week 246 activity check +2
Week 246 paid training +5
S34 week 13 predictions +3
S34 week 14 predictions +2
S34 week 15 predictions +3
-----
TPE earned: 31
Available TPE subtotal: 31
Adjusted attributes
Strength: 20 TPE, 60 => 70
Speed: 10 TPE, 65 => 70
-----
TPE spent: 30
Ending current total TPE: 81
Ending TPE banked: 1
Attributes after update
(MIN:55)(MAX:85) Strength: 70
(MIN:55)(MAX:95) Agility: 55
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:75) Intelligence: 45
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:85) Tackling: 55
(MIN:50)(MAX:80) Speed: 70
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 50
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:85) Competitiveness: 50
Available Traits:
SpeedRusher (req. 90 Agility, 60 Hands, 80 Endurance) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Draft Steal (retired S35 CB) - Profile/Update | Wiki
Troen Egghands (retired S22 DE) - Profile | Update | Wiki