hit dsfl cap wooooo
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Rookie Tasks Part 2 +6
WT 5/5 +5
S35 Training Camp +15
Wiki Update +5
AC #258 +2
Adjusted Attributes:
Tackling 60 -> 62 (-4)
Speed 85 -> 86 (-10)
Competitiveness 30 -> 31 (-1)
TPE Earned:
33
Total TPE:
237 + 33 = 270
New Totals:
TPE Available: 2 -> 20
(MIN:40)(MAX:80) Strength: 60
(MIN:50)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:95) Intelligence: 60
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:75) Tackling: 60 -> 62
(MIN:60)(MAX:90) Speed: 85 -> 86
(MIN:35)(MAX:75) Hands: 35
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:30)(MAX:75) Competitiveness: 30 -> 31
Available Traits:
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Rookie Tasks Part 2 +6
WT 5/5 +5
S35 Training Camp +15
Wiki Update +5
AC #258 +2
Adjusted Attributes:
Tackling 60 -> 62 (-4)
Speed 85 -> 86 (-10)
Competitiveness 30 -> 31 (-1)
TPE Earned:
33
Total TPE:
237 + 33 = 270
New Totals:
TPE Available: 2 -> 20
(MIN:40)(MAX:80) Strength: 60
(MIN:50)(MAX:90) Agility: 60
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:95) Intelligence: 60
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:35)(MAX:75) Tackling: 60 -> 62
(MIN:60)(MAX:90) Speed: 85 -> 86
(MIN:35)(MAX:75) Hands: 35
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:30)(MAX:75) Competitiveness: 30 -> 31
Available Traits:
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)