06-14-2022, 04:01 PM
(This post was last modified: 06-18-2022, 02:58 PM by br0_0ker. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 42
TPE Banked: 168
AC #264 +2
weekly training WE 6/19 +5
S35 playoff prediction +5
S36 T6 Equipment +30
S36 first rounders +0
S36 wiki update +0
Adjusted Attributes & Traits:
Strength 30 > 50 = 20 * 1 TPE = 20 TPE
Hands 60 > 80 = 10 * 2 TPE + 10 * 5 TPE = 70 TPE
Endurance 70 > 80 = 10 * 5 TPE = 50 TPE
Competitiveness 30 > 50 = 20 * 1 TPE = 20 TPE
Purchasing DEEPTHREAT trait = 50 TPE
TPE Available: 210
(MIN:30)(MAX:65) Strength: 50
(MIN:55)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:60)(MAX:100) Speed: 90
(MIN:55)(MAX:85) Hands: 80
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:30)(MAX:70) Competitiveness: 50
Available Traits:
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Total TPE: 0
next milestone: 100 TPE (athlete trait)
Total Lifetime TPE Spent: 460
TPE to MAX BUILD: 780
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned: 42
TPE Banked: 168
AC #264 +2
weekly training WE 6/19 +5
S35 playoff prediction +5
S36 T6 Equipment +30
S36 first rounders +0
S36 wiki update +0
Adjusted Attributes & Traits:
Strength 30 > 50 = 20 * 1 TPE = 20 TPE
Hands 60 > 80 = 10 * 2 TPE + 10 * 5 TPE = 70 TPE
Endurance 70 > 80 = 10 * 5 TPE = 50 TPE
Competitiveness 30 > 50 = 20 * 1 TPE = 20 TPE
Purchasing DEEPTHREAT trait = 50 TPE
TPE Available: 210
(MIN:30)(MAX:65) Strength: 50
(MIN:55)(MAX:85) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:60)(MAX:100) Speed: 90
(MIN:55)(MAX:85) Hands: 80
(MIN:20)(MAX:35) Pass Blocking: 20
(MIN:20)(MAX:35) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:30)(MAX:70) Competitiveness: 50
Available Traits:
Athlete (req. 90 Speed, 70 Agility, 85 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
DeepThreat (req. 75 Speed, 70 Agility, 65 Hands) (Costs: 50 TPE)
Total TPE: 0
next milestone: 100 TPE (athlete trait)
Total Lifetime TPE Spent: 460
TPE to MAX BUILD: 780