06-17-2022, 09:41 PM
(This post was last modified: 06-18-2022, 08:50 PM by zeagle1. Edited 1 time in total.)
Starting TPE: 708
Starting bank: 3
TPE Earned:
AC263 +2 TPE
W16 Predictions +2 TPE
Season Predictions +10 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 70 ->71 +5 TPE
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 81->83 +20 TPE
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
New Total TPE: 722
Bank: 17
REGRESSION
50%
722 *.50 = 361
#RegressionIsTheft
TPE to regress: 361
Bank: 17
361-17= 344 to remove from build
(MIN:55)(MAX:90) Strength: 90 -> 70 -150 TPE
(MIN:60)(MAX:90) Agility: 80 -> 70 -50 TPE
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 83 ->70 -80 TPE
(MIN:50)(MAX:75) Speed: 75 -> 71 -20 TPE
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70 -> 46 -44 TPE
Total: 361 Regressed
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Post regression update
Starting TPE: 361
Starting bank: 0
TPE Earned:
AC264 +2 TPE
WT (purchased after regression deadline) and T6 Equipment +35 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 70 ->73 +15 TPE
(MIN:60)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 70
(MIN:50)(MAX:75) Speed: 71 ->75 +20 TPE
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 46
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
New Total TPE: 398
Bank: 2
Starting bank: 3
TPE Earned:
AC263 +2 TPE
W16 Predictions +2 TPE
Season Predictions +10 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 70 ->71 +5 TPE
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 81->83 +20 TPE
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
New Total TPE: 722
Bank: 17
REGRESSION
50%
722 *.50 = 361
#RegressionIsTheft
TPE to regress: 361
Bank: 17
361-17= 344 to remove from build
(MIN:55)(MAX:90) Strength: 90 -> 70 -150 TPE
(MIN:60)(MAX:90) Agility: 80 -> 70 -50 TPE
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 83 ->70 -80 TPE
(MIN:50)(MAX:75) Speed: 75 -> 71 -20 TPE
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 70 -> 46 -44 TPE
Total: 361 Regressed
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Post regression update
Starting TPE: 361
Starting bank: 0
TPE Earned:
AC264 +2 TPE
WT (purchased after regression deadline) and T6 Equipment +35 TPE
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Available TPE:
(MIN:55)(MAX:90) Strength: 70 ->73 +15 TPE
(MIN:60)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 71
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 70
(MIN:50)(MAX:75) Speed: 71 ->75 +20 TPE
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 46
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
New Total TPE: 398
Bank: 2