08-01-2022, 04:52 AM
(This post was last modified: 08-08-2022, 06:11 AM by ImSatanJunior. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC #271 +2
Weekly Training +5
PT 4 +3
Week 16 Predictions +3
PT 5 +3
Season Preds +9
Tier 6 Equipment +30
Playoff Preds +4
Weekly Training +5
AC #272 +2
Training Camp +5
Adjusted Attributes and Stats: Endurance +6
TPE Available: 41
Original TPE: 755
Total TPE: 822
(MIN:40)(MAX:80) Strength: 70
(MIN:45)(MAX:85) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 90
(MIN:50)(MAX:85) Hands: 85
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 60
Available Traits:
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)
0-50 - costs 1 TPE to go up 1 point
50-70 - costs 2 TPE to go up 1 point
70-80 - costs 5 TPE to go up 1 point
80-90 - costs 10 TPE to go up 1 point
90-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
AC #271 +2
Weekly Training +5
PT 4 +3
Week 16 Predictions +3
PT 5 +3
Season Preds +9
Tier 6 Equipment +30
Playoff Preds +4
Weekly Training +5
AC #272 +2
Training Camp +5
Adjusted Attributes and Stats: Endurance +6
TPE Available: 41
Original TPE: 755
Total TPE: 822
(MIN:40)(MAX:80) Strength: 70
(MIN:45)(MAX:85) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:45)(MAX:80) Intelligence: 70
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Tackling: 1
(MIN:55)(MAX:90) Speed: 90
(MIN:50)(MAX:85) Hands: 85
(MIN:20)(MAX:50) Pass Blocking: 20
(MIN:20)(MAX:50) Run Blocking: 20
(MIN:50)(MAX:90) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:35)(MAX:75) Competitiveness: 60
Available Traits:
Deep Threat (req. 80 Speed, 80 Agility, 80 Endurance) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
ReceivingTE (req. 80 Agility, 70 Intelligence, 80 Hands) (Costs: 150 TPE)