09-27-2022, 07:48 PM
(This post was last modified: 10-07-2022, 09:25 PM by MobiausGrander. Edited 5 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned Before S37 Offseason: 909
TPE Saved from last update: 49
TPE Earned since last update : 41
Total TPE Earned After Update: 909 + 41 = 950
Total TPE Used for S37 Offseason: 75
TPE Saved From Update (+Arch change): 15 + 15 = 30
S37 Week 5 Update
https://forums.sim-football.com/bank.php...tionId=730 Archetype Change to IR (couldn't claim it like normal so I posted the link to verify)
AC #279 +2
Week of 9/19/22 Solace Avenger 1 mil Weekly Training +5
Week of 9/26/22 Solace Avenger 1 mil Weekly Training +5
S37 Regular Season Predictions +8
Week 16 Predictions +2
S37 Fantasy Football +1
S37 Host City Voting +1
(S37) - PT #5 - Thinking Ahead +3
S37 Playoff Predictions +2
AC #280 +2
Weekly Training Tier 2 +5
S38 Training Camp +5
Player Attributes Restructured
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90
(MIN:45)(MAX:75) Speed: 70
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Purchased Trait(s)
BullRusher(req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Total TPE Earned Before S37 Offseason: 909
TPE Saved from last update: 49
TPE Earned since last update : 41
Total TPE Earned After Update: 909 + 41 = 950
Total TPE Used for S37 Offseason: 75
TPE Saved From Update (+Arch change): 15 + 15 = 30
S37 Week 5 Update
https://forums.sim-football.com/bank.php...tionId=730 Archetype Change to IR (couldn't claim it like normal so I posted the link to verify)
AC #279 +2
Week of 9/19/22 Solace Avenger 1 mil Weekly Training +5
Week of 9/26/22 Solace Avenger 1 mil Weekly Training +5
S37 Regular Season Predictions +8
Week 16 Predictions +2
S37 Fantasy Football +1
S37 Host City Voting +1
(S37) - PT #5 - Thinking Ahead +3
S37 Playoff Predictions +2
AC #280 +2
Weekly Training Tier 2 +5
S38 Training Camp +5
Player Attributes Restructured
(MIN:60)(MAX:90) Strength: 90
(MIN:50)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 90
(MIN:45)(MAX:75) Speed: 70
(MIN:20)(MAX:50) Hands: 50
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 80
Purchased Trait(s)
BullRusher(req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)