Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC #276 +2
AC #277 +2
AC #278 +2
Weekly Training +5
Weekly Training +5
Weekly Training +5
Week 10 Predictions +3
Week 11 Predictions +1
Week 12 Predictions +2
Week 13 Predictions +3
Season Predictions +7
Playoff Predictions +4
TPE Earned: 41
Adjusted Attributes & Traits:
Total TPE: *1175* (1134 -> 1175 - 41 TPE)
TPE Available: *41* (0 -> 41 - 41 TPE)
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 74
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 85
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: 29
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: 90
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
Regression:
Adjusted Attributes & Traits:
1175*0.25 = 293.75 (Rounded to 293)
Total TPE: *882* (1175 -> 882 - 293 TPE)
TPE Available: *0* (41 -> 0 - 41 TPE)
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: *90* (95 -> 90 - 75 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: *61* (74 -> 61 - 38 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: *81* (85 -> 81 - 40 TPE)
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: *20* (29 -> 20 - 9 TPE)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: *81* (90 -> 81 - 90 TPE)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
Post Regression Update:
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Weekly Training Tier 2 +5
Equipment Tier 6 +30
AC #281 +2
Training Camp +3
TPE Earned: 40
Adjusted Attributes & Traits:
Total TPE: *922* (882 -> 922 - 40 TPE)
TPE Available: 0
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 61
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: *85* (81 -> 85 - 40 TPE)
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: 81
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC #276 +2
AC #277 +2
AC #278 +2
Weekly Training +5
Weekly Training +5
Weekly Training +5
Week 10 Predictions +3
Week 11 Predictions +1
Week 12 Predictions +2
Week 13 Predictions +3
Season Predictions +7
Playoff Predictions +4
TPE Earned: 41
Adjusted Attributes & Traits:
Total TPE: *1175* (1134 -> 1175 - 41 TPE)
TPE Available: *41* (0 -> 41 - 41 TPE)
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 95
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 74
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: 85
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: 29
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: 90
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
Regression:
Adjusted Attributes & Traits:
1175*0.25 = 293.75 (Rounded to 293)
Total TPE: *882* (1175 -> 882 - 293 TPE)
TPE Available: *0* (41 -> 0 - 41 TPE)
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: *90* (95 -> 90 - 75 TPE)
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: *61* (74 -> 61 - 38 TPE)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: *81* (85 -> 81 - 40 TPE)
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: *20* (29 -> 20 - 9 TPE)
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: *81* (90 -> 81 - 90 TPE)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
Post Regression Update:
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Weekly Training Tier 2 +5
Equipment Tier 6 +30
AC #281 +2
Training Camp +3
TPE Earned: 40
Adjusted Attributes & Traits:
Total TPE: *922* (882 -> 922 - 40 TPE)
TPE Available: 0
(MIN:55)(MAX:85) Strength: 85
(MIN:55)(MAX:95) Agility: 90
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 61
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:45)(MAX:85) Tackling: *85* (81 -> 85 - 40 TPE)
(MIN:55)(MAX:85) Speed: 85
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:50)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:90) Competitiveness: 81
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
[OPTION]===========================================
[OPTION]DSFL Regular Season Stats
[OPTION] Tackles: 106
[OPTION] TFLs: 7
[OPTION] FF/FR: 1/1
[OPTION] Sacks: 3
[OPTION] Interceptions: 3
[OPTION] Pass Deflections: 9
[OPTION]DSFL Regular Season Stats
[OPTION] Tackles: 106
[OPTION] TFLs: 7
[OPTION] FF/FR: 1/1
[OPTION] Sacks: 3
[OPTION] Interceptions: 3
[OPTION] Pass Deflections: 9
[OPTION] Touchdowns: 1
[OPTION]===========================================
[OPTION]DSFL Playoff Stats
[OPTION] Tackles: 25
[OPTION] TFLs: 0
[OPTION] FF/FR: 1/0
[OPTION] Sacks: 3
[OPTION] Interceptions: 0
[OPTION] Pass Deflections: 2
[OPTION]===========================================
[OPTION]DSFL Playoff Stats
[OPTION] Tackles: 25
[OPTION] TFLs: 0
[OPTION] FF/FR: 1/0
[OPTION] Sacks: 3
[OPTION] Interceptions: 0
[OPTION] Pass Deflections: 2
[OPTION]===========================================
[OPTION]ISFL Regular Season Stats
[OPTION] Tackles: 78
[OPTION] TFLs: 5
[OPTION] FF/FR: 1/2
[OPTION] Sacks: 8
[OPTION] Interceptions: 1
[OPTION] Pass Deflections: 8
[OPTION] Touchdowns: 0
[OPTION]ISFL Regular Season Stats
[OPTION] Tackles: 78
[OPTION] TFLs: 5
[OPTION] FF/FR: 1/2
[OPTION] Sacks: 8
[OPTION] Interceptions: 1
[OPTION] Pass Deflections: 8
[OPTION] Touchdowns: 0
[OPTION] Receptions: 419
[OPTION] Receiving Yards: 3681
[OPTION] Receiving Touchdowns: 25
[OPTION] Kick Return Yards: 5367
[OPTION] Kick Return TDs: 1
[OPTION] Punt Return Yards: 1651
[OPTION] Punt Return TDs: 5
[OPTION] Pancakes: 242
[OPTION] Kick Return TDs: 1
[OPTION] Punt Return Yards: 1651
[OPTION] Punt Return TDs: 5
[OPTION] Pancakes: 242
[OPTION]===========================================
[OPTION]ISFL Postseason Stats
[OPTION] Rushing Yards: 926
[OPTION] Yards per Carry: 4.56
[OPTION] Rushing Touchdowns: 7
[OPTION] Receptions: 44
[OPTION] Receiving Yards: 408
[OPTION] Receiving Touchdowns: 4
[OPTION] Kick Return Yards: 653
[OPTION] Kick Return TDs: 0
[OPTION] Punt Return Yards: 192
[OPTION] Punt Return TDs: 0
[OPTION] Pancakes: 28
[OPTION]===========================================
[OPTION]Trophy Case/Achievements:
[OPTION] S15 DSFL RBotY
[OPTION] S15 DSFL MVP
[OPTION] S16 Pro Bowler (RB)
[OPTION] S17 Pro Bowler (RB)
[OPTION] S18 RBotY
[OPTION] S18 PERotY
[OPTION] S18 OPotY
[OPTION]ISFL Postseason Stats
[OPTION] Rushing Yards: 926
[OPTION] Yards per Carry: 4.56
[OPTION] Rushing Touchdowns: 7
[OPTION] Receptions: 44
[OPTION] Receiving Yards: 408
[OPTION] Receiving Touchdowns: 4
[OPTION] Kick Return Yards: 653
[OPTION] Kick Return TDs: 0
[OPTION] Punt Return Yards: 192
[OPTION] Punt Return TDs: 0
[OPTION] Pancakes: 28
[OPTION]===========================================
[OPTION]Trophy Case/Achievements:
[OPTION] S15 DSFL RBotY
[OPTION] S15 DSFL MVP
[OPTION] S16 Pro Bowler (RB)
[OPTION] S17 Pro Bowler (RB)
[OPTION] S18 RBotY
[OPTION] S18 PERotY
[OPTION] S18 OPotY
[OPTION] S18 Pro Bowler (RB)
[OPTION] S19 Pro Bowler (RB & Returner)
[OPTION] S20 Pro Bowler (RB & Returner)
[OPTION] S21 Pro Bowler (OFlex & Returner)
[OPTION] S21 Ultimus Champion
[OPTION] S21 Ultimus MVP
[OPTION] S22 Pro Bowler (RB & Returner)
[OPTION] Most Rushing TDs in a DSFL season (S15, 20)
[OPTION] 3rd Most Rushing TDs in a DSFL season (S14, 18)
[OPTION] 3rd Most Rushing TDs in a DSFL season (S14, 18)
[OPTION] 5th Most Career Rushing Yards
[OPTION] 9th Most Career Rushing TDs
[OPTION] 7th Most Career Scrimmage Yards
[OPTION] 8th Most Career Scrimmage TDs
[OPTION] 5th Most Career Punt Return TDs
[OPTION] 5th Most Career All-Purpose Yards
[OPTION] 8th Most Career All-Purpose TDs
[OPTION] 4th Most Career Postseason Rushing Yards
[OPTION] 2nd Most Career Postseason Rushing TDs
[OPTION] 2nd Most Career Postseason Scrimmage Yards
[OPTION] 2nd Most Career Postseason Scrimmage TDs
[OPTION] 2nd Most Career Postseason Scrimmage TDs
[OPTION] 10th Most Career Postseason Kick Return Yards
[OPTION] 7th Most Career Postseason Punt Return Yards
[OPTION] 2nd Most Career Postseason All-Purpose Yards
[OPTION] 2nd Most Career Postseason All-Purpose TDs
[OPTION] 2nd Most Career Postseason All-Purpose TDs