11-01-2022, 09:22 AM
(This post was last modified: 11-05-2022, 06:10 PM by Reedy0rNot. Edited 3 times in total.)
TPE Earned:
AC 284 (+2)
WT 284 (+5)
S38 Host City Voting (+1)
PT#2- Behavior Control (+3)
Week 8 Predictions (+2)
Week 9 Predictions (+2)
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Total TPE: 596
Spent TPE: 580
Banked TPE: 16
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Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Player Attributes:
(MIN:55)(MAX:95) Strength: 90
(MIN:40)(MAX:70) Agility: 70
(MIN:40)(MAX:80) Intelligence: 50
(MIN:55)(MAX:95) Tackling: 72
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:45)(MAX:80) Endurance: 71
(MIN:40)(MAX:80) Competitiveness: 80
Acquired Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
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Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
————————————————————————
AC 284 (+2)
WT 284 (+5)
S38 Host City Voting (+1)
PT#2- Behavior Control (+3)
Week 8 Predictions (+2)
Week 9 Predictions (+2)
————————————————————————
Total TPE: 596
Spent TPE: 580
Banked TPE: 16
————————————————————————
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Player Attributes:
(MIN:55)(MAX:95) Strength: 90
(MIN:40)(MAX:70) Agility: 70
(MIN:40)(MAX:80) Intelligence: 50
(MIN:55)(MAX:95) Tackling: 72
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 50
(MIN:45)(MAX:80) Endurance: 71
(MIN:40)(MAX:80) Competitiveness: 80
Acquired Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
————————————————————————
Available Traits:
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
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