02-26-2023, 03:32 AM
(This post was last modified: 03-02-2023, 05:50 AM by crash1005. Edited 8 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Equipment Tier 5 +25
AC #300 (3 TPE!) +3
Weekly Training Tier 2 +5
Week 3 Pred +2
Week 4 pred +1
Week 5 pred +3
Week 6 pred +3
Adjusted Attributes & Traits:
TPE Available: 0
(MIN:60)(MAX:90) Strength:70
(MIN:50)(MAX:85) Agility: 50->65
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling:70
(MIN:45)(MAX:75) Speed: 65->70
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50->52
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 179
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned:
Equipment Tier 5 +25
AC #300 (3 TPE!) +3
Weekly Training Tier 2 +5
Week 3 Pred +2
Week 4 pred +1
Week 5 pred +3
Week 6 pred +3
Adjusted Attributes & Traits:
TPE Available: 0
(MIN:60)(MAX:90) Strength:70
(MIN:50)(MAX:85) Agility: 50->65
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:75) Intelligence: 55
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:90) Tackling:70
(MIN:45)(MAX:75) Speed: 65->70
(MIN:20)(MAX:60) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 60
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:50)(MAX:90) Competitiveness: 50->52
Available Traits:
BullRusher (req. 90 Strength, 60 Hands, 80 Competitiveness) (Costs: 100 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
Total TPE: 179