Starting TPE 1,100 (1 banked)
Activity Check #307 + 2 TPE
Weekly Training + 5 TPE
Wiki Update Task + 5 TPE
Week 1 Predictions + 3 TPE
Week 2 Predictions + 2 TPE
Off-season Task + 10 TPE
Earned TPE = 27
Total TPE = 1,127 (28 banked)
Endurance 52 > 64 (28 TPE)
Banked: 0
(MIN:40)(MAX:65) Strength: 65 (Maxed)
(MIN:35)(MAX:60) Agility: 60 (MAXED)
(MIN:60)(MAX:95) Arm: 95 (MAXED)
(MIN:65)(MAX:100) Intelligence: 100 (MAXED)
(MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED)
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 65 (MAXED)
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 52 > 64
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness:80 (MAXED)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Activity Check #307 + 2 TPE
Weekly Training + 5 TPE
Wiki Update Task + 5 TPE
Week 1 Predictions + 3 TPE
Week 2 Predictions + 2 TPE
Off-season Task + 10 TPE
Earned TPE = 27
Total TPE = 1,127 (28 banked)
Endurance 52 > 64 (28 TPE)
Banked: 0
(MIN:40)(MAX:65) Strength: 65 (Maxed)
(MIN:35)(MAX:60) Agility: 60 (MAXED)
(MIN:60)(MAX:95) Arm: 95 (MAXED)
(MIN:65)(MAX:100) Intelligence: 100 (MAXED)
(MIN:55)(MAX:90) Throwing Accuracy: 90 (MAXED)
(MIN:1)(MAX:1) Tackling: 1
(MIN:45)(MAX:65) Speed: 65 (MAXED)
(MIN:1)(MAX:1) Hands: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:75) Endurance: 52 > 64
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness:80 (MAXED)
Available Traits:
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
GameManager (req. 90 Intelligence, 90 Throw Accuracy) (Costs: 100 TPE)
Athlete (req. 65 Speed, 60 Agility) (Costs: 50 TPE)
Purchased Traits:
GameManager
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point