05-15-2023, 10:14 AM
(This post was last modified: 05-15-2023, 10:19 AM by Rabidsponge21. Edited 1 time in total.)
$1M Training (w/c 05/15/2023) +5
AC #311 +2
Week 7 +3
Week 8 +2
PT 2 +3
Week 9 +2
PT 3 +3
Week 10 +3
Week 11 +3
Week 12 +3
TPE: 547 + 29 = 576
Banked: 12 - 11 = 1
TPE Available: 0
(MIN:60)(MAX:95) Tackling: 90
(MIN:55)(MAX:90) Strength: 84 -> 88 (40 TPE)
(MIN:40)(MAX:80) Competitiveness: 70
(MIN:50)(MAX:75) Speed: 75 (MAX)
(MIN:60)(MAX:90) Agility: 75
(MIN:40)(MAX:80) Intelligence: 70
(MIN:55)(MAX:80) Endurance:71
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Arm: 1
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC #311 +2
Week 7 +3
Week 8 +2
PT 2 +3
Week 9 +2
PT 3 +3
Week 10 +3
Week 11 +3
Week 12 +3
TPE: 547 + 29 = 576
Banked: 12 - 11 = 1
TPE Available: 0
(MIN:60)(MAX:95) Tackling: 90
(MIN:55)(MAX:90) Strength: 84 -> 88 (40 TPE)
(MIN:40)(MAX:80) Competitiveness: 70
(MIN:50)(MAX:75) Speed: 75 (MAX)
(MIN:60)(MAX:90) Agility: 75
(MIN:40)(MAX:80) Intelligence: 70
(MIN:55)(MAX:80) Endurance:71
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Arm: 1
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point