07-17-2023, 07:38 AM
(This post was last modified: 07-29-2023, 10:29 PM by kenvald. Edited 4 times in total.)
AC #320 +2
AC #321 +2
$1M Training (w/c 07/17/2023) +5
$1M Training (w/c 07/24/2023) +5
Week 16 Predictions +3
(S42) PT #5 - What Could Have Been +3
S42 Regular Season Predictions +8
S43 T6 Equipment +30
S43 Training Camp +5
MOP Awards Ballot +1
Total Earned TPE: 64
Total Banked TPE: 0 + 4 = 4
Total Spent TPE: 860 + 60 = 920
Total TPE: 860 + 64 = 924
Attribute Updates
Strength: 74 -> 80 (30 TPE)
Agility: 85 -> 88 (30 TPE)
(MIN:50)(MAX:80) Strength: 80
(MIN:55)(MAX:90) Agility: 88
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:90) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:80) Tackling: 80
(MIN:55)(MAX:95) Speed: 95
(MIN:35)(MAX:75) Hands: 75
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 71
Available Traits:
SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
AC #321 +2
$1M Training (w/c 07/17/2023) +5
$1M Training (w/c 07/24/2023) +5
Week 16 Predictions +3
(S42) PT #5 - What Could Have Been +3
S42 Regular Season Predictions +8
S43 T6 Equipment +30
S43 Training Camp +5
MOP Awards Ballot +1
Total Earned TPE: 64
Total Banked TPE: 0 + 4 = 4
Total Spent TPE: 860 + 60 = 920
Total TPE: 860 + 64 = 924
Attribute Updates
Strength: 74 -> 80 (30 TPE)
Agility: 85 -> 88 (30 TPE)
(MIN:50)(MAX:80) Strength: 80
(MIN:55)(MAX:90) Agility: 88
(MIN:1)(MAX:1) Arm: 1
(MIN:55)(MAX:90) Intelligence: 80
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:40)(MAX:80) Tackling: 80
(MIN:55)(MAX:95) Speed: 95
(MIN:35)(MAX:75) Hands: 75
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:40)(MAX:80) Endurance: 71
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:45)(MAX:80) Competitiveness: 71
Available Traits:
SlotCorner (req. 75 Speed, 75 Intelligence, 75 Tackling) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Athlete (req. 90 Speed, 80 Agility, 75 Endurance) (Costs: 50 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Purchased Traits:
Perceptive (req. 85 Agility, 80 Intelligence, 75 Hands) (Costs: 50 TPE)
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point