09-24-2023, 08:56 PM
(This post was last modified: 09-26-2023, 10:11 AM by caleb.grim. Edited 4 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Banked TPE: 44
Total TPE: 294
TPE Earned
$1M Training (w/c 09/25/2023) +5
AC #330 +2
Subtotal: 7
Position Switch to DT (Interior Rusher) Paid for by Baltimore
Secondary TPE Bank Created at 10% of 301 - 30 TPE
Adjusted Attributes & Traits (everything! I will put in the changes from the base Interior Rusher Build)
Intelligence: +30 (40 --> 65) -40 TPE
Strength: +18 (55 --> 73) -45 TPE
Agility: +10 (60 --> 70) -20 TPE
Tackling: +15 (60 --> 75) -45 TPE
Speed: +20 (50 --> 70) -40 TPE
Competitiveness: +20 (40 --> 60) -30 TPE
Endurance: +15 (55 --> 70) -30 TPE
TPE Available: 21 (30 in secondary bank)
(MIN:55)(MAX:90) Strength: 73
(MIN:60)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 75
(MIN:50)(MAX:75) Speed: 70
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 70
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 60
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
Banked TPE: 21 (Secondary Bank: 30)
Total TPE: 301
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Banked TPE: 44
Total TPE: 294
TPE Earned
$1M Training (w/c 09/25/2023) +5
AC #330 +2
Subtotal: 7
Position Switch to DT (Interior Rusher) Paid for by Baltimore
Secondary TPE Bank Created at 10% of 301 - 30 TPE
Adjusted Attributes & Traits (everything! I will put in the changes from the base Interior Rusher Build)
Intelligence: +30 (40 --> 65) -40 TPE
Strength: +18 (55 --> 73) -45 TPE
Agility: +10 (60 --> 70) -20 TPE
Tackling: +15 (60 --> 75) -45 TPE
Speed: +20 (50 --> 70) -40 TPE
Competitiveness: +20 (40 --> 60) -30 TPE
Endurance: +15 (55 --> 70) -30 TPE
TPE Available: 21 (30 in secondary bank)
(MIN:55)(MAX:90) Strength: 73
(MIN:60)(MAX:90) Agility: 70
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 65
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 75
(MIN:50)(MAX:75) Speed: 70
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 70
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 60
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Purchased Traits:
Banked TPE: 21 (Secondary Bank: 30)
Total TPE: 301
DSFL S43 Draft - Round 4 Pick 30
ISFL S44 Draft - Round 1 Pick 12
S43 DSFL Pro Bowl
S44 DSFL Pro Bowl
S45 All Rookie Team
S48 ISFL Pro Bowl
S48 ISFL 2nd Team All-Pro
S49 ISFL Pro Bowl
S49 ISFL 1st Team All-Pro
Gemini Media Awards
14 Gemini Nominations
Best Article (Limited) - S43 "Do Penalties Really Matter?"
Best Author - S43, S44