10-16-2023, 09:28 PM
(This post was last modified: 10-21-2023, 12:02 PM by MobiausGrander. Edited 2 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned For S44 week 3 : 18
TPE Banked from last week: 1
Used: 18
To Bank: 1
Total TPE: 549 + 18 = 567
AC #333 +2
$1M Training (w/c 10/16/2023) +5
ISFL S44 Claim Week 3 +10
S44 Host City Voting +1
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 69 => 70 (2 tpe)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 70
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50 => 58 (16 TPE)
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE Earned For S44 week 3 : 18
TPE Banked from last week: 1
Used: 18
To Bank: 1
Total TPE: 549 + 18 = 567
AC #333 +2
$1M Training (w/c 10/16/2023) +5
ISFL S44 Claim Week 3 +10
S44 Host City Voting +1
(MIN:55)(MAX:90) Strength: 90
(MIN:60)(MAX:90) Agility: 80
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 69 => 70 (2 tpe)
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:60)(MAX:95) Tackling: 70
(MIN:50)(MAX:75) Speed: 75
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:55)(MAX:80) Endurance: 80
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 50 => 58 (16 TPE)
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Purchased Traits:
SpeedRusher (req. 70 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)