12-22-2023, 09:09 PM
(This post was last modified: 12-22-2023, 09:41 PM by BRNXB0MBERS. Edited 3 times in total.)
Update Scale:
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE in the Bank:
5
TPE Earned:
AC 342 +2
$1M Training (w/c 12/18/2023) +5
TPE Used to Adjust Attributes and Purchase Traits:
Endurance +5 (45 → 50)
Endurance +6 (50 → 53)
New Totals:
(MIN:55)(MAX:95) Strength: 55
(MIN:40)(MAX:70) Agility: 40
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 55
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 53
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Bank:
1
0-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
TPE in the Bank:
5
TPE Earned:
AC 342 +2
$1M Training (w/c 12/18/2023) +5
TPE Used to Adjust Attributes and Purchase Traits:
Endurance +5 (45 → 50)
Endurance +6 (50 → 53)
New Totals:
(MIN:55)(MAX:95) Strength: 55
(MIN:40)(MAX:70) Agility: 40
(MIN:1)(MAX:1) Arm: 1
(MIN:40)(MAX:80) Intelligence: 40
(MIN:1)(MAX:1) Throwing Accuracy: 1
(MIN:55)(MAX:95) Tackling: 55
(MIN:35)(MAX:65) Speed: 65
(MIN:20)(MAX:50) Hands: 20
(MIN:1)(MAX:1) Pass Blocking: 1
(MIN:1)(MAX:1) Run Blocking: 1
(MIN:45)(MAX:80) Endurance: 53
(MIN:1)(MAX:1) Kick Power: 1
(MIN:1)(MAX:1) Kick Accuracy: 1
(MIN:40)(MAX:80) Competitiveness: 40
Available Traits:
BullRusher (req. 90 Strength, 50 Hands, 80 Competitiveness) (Costs: 75 TPE)
Competitor (req. 75 Endurance) (Costs: 50 TPE)
Perceptive (req. 60 Agility, 70 Intelligence) (Costs: 50 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
SpeedRusher (req. 65 Speed, 70 Agility, 80 Endurance) (Costs: 75 TPE)
Bank:
1