01-11-2024, 10:19 AM
(This post was last modified: 01-17-2024, 05:11 AM by JuOSu. Edited 1 time in total.)
Activity check +2 TPE
Weekly +5 TPE
Season prediction +12 TPE
Week 6 +7 TPE
Host city +1 TPE
new TPE: 27 TPE
total TPE: 1573 TPE
banked TPE: 318 TPE
Regression = 20% = 315 TPE lost = 3 bank left
new update:
Activity check +2 TPE
Weekly +5 TPE
Equipment +30 TPE
Training camp +3 TPE
new TPE: 40 TPE
total TPE: 1298 TPE
banked TPE: 43 TPE
TPE Available: 0
(MIN:55)(MAX:85) Strength: 85 (MAX)
(MIN:55)(MAX:95) Agility: 95 (MAX)
(MIN:1)(MAX:1) Arm: 1 (MAX)
(MIN:40)(MAX:75) Intelligence: 75 (MAX)
(MIN:1)(MAX:1) Throwing Accuracy: 1 (MAX)
(MIN:45)(MAX:85) Tackling: 85 (MAX)
(MIN:55)(MAX:85) Speed: 85 (MAX)
(MIN:20)(MAX:50) Hands: 50 (MAX)
(MIN:1)(MAX:1) Pass Blocking: 1 (MAX)
(MIN:1)(MAX:1) Run Blocking: 1 (MAX)
(MIN:50)(MAX:80) Endurance: 80 (MAX)
(MIN:1)(MAX:1) Kick Power: 1 (MAX)
(MIN:1)(MAX:1) Kick Accuracy: 1 (MAX)
(MIN:40)(MAX:90) Competitiveness: 90 (MAX)
Purchases Traits:
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Available Traits:
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point
Weekly +5 TPE
Season prediction +12 TPE
Week 6 +7 TPE
Host city +1 TPE
new TPE: 27 TPE
total TPE: 1573 TPE
banked TPE: 318 TPE
Regression = 20% = 315 TPE lost = 3 bank left
new update:
Activity check +2 TPE
Weekly +5 TPE
Equipment +30 TPE
Training camp +3 TPE
new TPE: 40 TPE
total TPE: 1298 TPE
banked TPE: 43 TPE
TPE Available: 0
(MIN:55)(MAX:85) Strength: 85 (MAX)
(MIN:55)(MAX:95) Agility: 95 (MAX)
(MIN:1)(MAX:1) Arm: 1 (MAX)
(MIN:40)(MAX:75) Intelligence: 75 (MAX)
(MIN:1)(MAX:1) Throwing Accuracy: 1 (MAX)
(MIN:45)(MAX:85) Tackling: 85 (MAX)
(MIN:55)(MAX:85) Speed: 85 (MAX)
(MIN:20)(MAX:50) Hands: 50 (MAX)
(MIN:1)(MAX:1) Pass Blocking: 1 (MAX)
(MIN:1)(MAX:1) Run Blocking: 1 (MAX)
(MIN:50)(MAX:80) Endurance: 80 (MAX)
(MIN:1)(MAX:1) Kick Power: 1 (MAX)
(MIN:1)(MAX:1) Kick Accuracy: 1 (MAX)
(MIN:40)(MAX:90) Competitiveness: 90 (MAX)
Purchases Traits:
Athlete (req. 80 Speed, 85 Agility, 80 Endurance) (Costs: 50 TPE)
SpeedRusher (req. 90 Agility, 50 Hands, 80 Competitiveness) (Costs: 100 TPE)
RoleModel (req. 70 Intelligence) (Costs: 50 TPE)
Available Traits:
1-50 - costs 1 TPE to go up 1 point
51-70 - costs 2 TPE to go up 1 point
71-80 - costs 5 TPE to go up 1 point
81-90 - costs 10 TPE to go up 1 point
91-95 - costs 15 TPE to go up 1 point
96-100 - costs 25 TPE to go up 1 point